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Modify antagAdvantage values. #804
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@@ -3,7 +3,7 @@ | |
name: job-name-salvagespec | ||
description: job-description-salvagespec | ||
playTimeTracker: JobSalvageSpecialist | ||
antagAdvantage: 3 # DeltaV - Reduced TC: External Access + Free hardsuit and weapons | ||
antagAdvantage: 3 # DeltaV - Reduced TC: Free hardsuit and weapons | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Weapons? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Salv weapons + wreck loot + potential of getting weapons from logi though that doesn't happen much now |
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requirements: | ||
- !type:DepartmentTimeRequirement | ||
department: Logistics # DeltaV - Logistics Department replacing Cargo | ||
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@@ -10,7 +10,6 @@ | |
icon: "JobIconServiceWorker" | ||
supervisors: job-supervisors-service | ||
canBeAntag: true # DeltaV - Can be antagonist | ||
antagAdvantage: 1 # DeltaV - Reduced TC: Accesses | ||
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Not our prototype, we shouldn't be removing lines :O There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Oh yea, I will fix this when I'm home |
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access: | ||
- Service | ||
- Maintenance | ||
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@@ -3,7 +3,7 @@ | |
name: job-name-engineer | ||
description: job-description-engineer | ||
playTimeTracker: JobStationEngineer | ||
antagAdvantage: 3 # DeltaV - Reduced TC: External Access + Engineering | ||
antagAdvantage: 1 # DeltaV - Reduced TC: Engineering | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Why is Engineering Access an advantage, and why is it less of an advantage than Cargo? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Easy access to tools and insuls, this one was very contentious, as people thought it mattered more/less. And cargo was meant to match engi, I forgor as I said |
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requirements: | ||
- !type:DepartmentTimeRequirement | ||
department: Engineering | ||
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@@ -3,7 +3,7 @@ | |
name: job-name-technical-assistant | ||
description: job-description-technical-assistant | ||
playTimeTracker: JobTechnicalAssistant | ||
antagAdvantage: 3 # DeltaV - Reduced TC: External Access + Engineering | ||
antagAdvantage: 1 # DeltaV - Reduced TC: Engineering | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Refer to the point about Engineers + new players being given less TC There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Same thing, and why give the noob roles less TC? They have the same access |
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requirements: | ||
- !type:OverallPlaytimeRequirement # DeltaV - to prevent griefers from taking the role. | ||
time: 14400 # 4 hours | ||
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@@ -3,7 +3,7 @@ | |
name: job-name-paramedic | ||
description: job-description-paramedic | ||
playTimeTracker: JobParamedic | ||
antagAdvantage: 2 # DeltaV - Reduced TC: External Access | ||
antagAdvantage: 1 # DeltaV - Reduced TC: Handheld crew monitor | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. What? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Magic track anyone device on your person from shift start is good, consensus was it was worth an advantage of 1. |
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requirements: | ||
# - !type:RoleTimeRequirement # DeltaV - No Medical Doctor time requirement | ||
# role: JobMedicalDoctor | ||
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How is Cargo Access beneficial? I see it on lowpop maybe, otherwise I don't get the advantage in having Cargo Access.
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yeah cargo techs cant buy things alone anymore (outside of lowpop ofc)
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I forgor to reduce the cargo advantage
The argument was because they could smuggle stuff out semi-easily, I removed it all together in a first draft