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Vulpkanin mask and helmet custom sprites #517
Merged
DebugOk
merged 14 commits into
DeltaV-Station:master
from
FluffiestFloof:vulpkaninmaskandhelmetrespritebutwithcredittowheretheyactuallycomefrom
Dec 6, 2023
Merged
Vulpkanin mask and helmet custom sprites #517
DebugOk
merged 14 commits into
DeltaV-Station:master
from
FluffiestFloof:vulpkaninmaskandhelmetrespritebutwithcredittowheretheyactuallycomefrom
Dec 6, 2023
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So much stuff to redo
…ttowheretheyactuallycomefrom Signed-off-by: Fluffiest Floofers <[email protected]>
ye they looked goofy
…ttowheretheyactuallycomefrom
…ttowheretheyactuallycomefrom Signed-off-by: Fluffiest Floofers <[email protected]>
…ttowheretheyactuallycomefrom Signed-off-by: Fluffiest Floofers <[email protected]>
…itebutwithcredittowheretheyactuallycomefrom
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Changes: Sprite
Changes any png or json in an rsi
Changes: YML
Changes any yml files
labels
Dec 4, 2023
RSI Diff Bot; head commit 31be0d5 merging into 873d06a Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertengineer.rsi
Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertjanitor.rsi
Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertleader.rsi
Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi
Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertsecurity.rsi
Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi
Resources/Textures/Clothing/Head/Hardsuits/basic.rsi
Resources/Textures/Clothing/Head/Hardsuits/deathsquad.rsi
Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi
Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi
Resources/Textures/Clothing/Head/Hardsuits/medical.rsi
Resources/Textures/Clothing/Head/Hardsuits/rd.rsi
Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi
Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi
Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi
Resources/Textures/Clothing/Head/Hardsuits/security.rsi
Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi
Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi
Resources/Textures/Clothing/Head/Helmets/ancientvoidsuit.rsi
Resources/Textures/Clothing/Head/Helmets/eva.rsi
Resources/Textures/Clothing/Head/Helmets/eva_large.rsi
Resources/Textures/Clothing/Head/Helmets/eva_syndicate.rsi
Resources/Textures/Clothing/Head/Helmets/ihvoid.rsi
Resources/Textures/Clothing/Head/Helmets/spaceninja.rsi
Resources/Textures/Clothing/Head/Hoods/Bio/bio.rsi
Resources/Textures/Clothing/Head/Hoods/Bio/cmo.rsi
Resources/Textures/Clothing/Head/Hoods/Bio/general.rsi
Resources/Textures/Clothing/Head/Hoods/Bio/janitor.rsi
Resources/Textures/Clothing/Head/Hoods/Bio/scientist.rsi
Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi
Resources/Textures/Clothing/Head/Hoods/Bio/virology.rsi
Resources/Textures/Clothing/Head/Welding/blue_flame_welding_mask.rsi
Resources/Textures/Clothing/Head/Welding/flame_welding_mask.rsi
Resources/Textures/Clothing/Head/Welding/paintedwelding.rsi
Resources/Textures/Clothing/Head/Welding/welding.rsi
Resources/Textures/Clothing/Mask/breath.rsi
Resources/Textures/Clothing/Mask/gassyndicate.rsi
Resources/Textures/Clothing/Mask/italian_moustache.rsi
Resources/Textures/Clothing/Mask/medical.rsi
Resources/Textures/Clothing/Mask/medicalsecurity.rsi
Resources/Textures/Clothing/Mask/plaguedoctormask.rsi
Resources/Textures/Clothing/Mask/sterile.rsi
Resources/Textures/Objects/Consumable/Smokeables/Cannabis/blunt.rsi
Resources/Textures/Objects/Consumable/Smokeables/Cannabis/joint.rsi
Resources/Textures/Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi
Resources/Textures/Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
Resources/Textures/Objects/Consumable/Smokeables/Cigars/cigar.rsi
Resources/Textures/Objects/Consumable/Smokeables/Pipes/pipe.rsi
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Doesn't fit anymore
Something that slightly fits its better then something that doesnt fit |
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* First batch buuuuuuuuuuh So much stuff to redo * gasmasks * other important masks * the rest of the one from that PR * ert * the smokeables * changed smokeables sprite position ye they looked goofy * Remove paramed one Doesn't fit anymore * remove duplicate inventory comp --------- Signed-off-by: Fluffiest Floofers <[email protected]> (cherry picked from commit f9df410)
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Jan 20, 2024
(cherry picked from commit ba20b13)
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Labels
Changes: Sprite
Changes any png or json in an rsi
Changes: YML
Changes any yml files
S: Needs Review
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New PR since can't reopen closed PR
About the PR
Decided to do like Frontier's PR and give them speshal mask and helmet sprites.
The issue is that most of the one that can be found in the ss13 codebases aren't the correct colors/style or don't exist.
So I'm just doing those by hand 🦊
Missing hardsuit helmets:
Captain's hardsuit, The Luxury cargo hardsuit, CBURN, all the syndicate/nukie hardsuit helmets, juggernaut hardsuit, the blukies variants for those, the new paramedic helmet, probably more.
Why / Balance
I don't know why.
Since there's a lot of ear styles, it still won't covers 30% of the ear styles.
Technical details
Buh
Media
eventually
Breaking changes
Changelog
🆑