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Makes intercoms rotate to indicate direction they are facing #2367
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RSI Diff Bot; head commit 334a8a4 merging into f49142c Resources/Textures/DeltaV/Structures/Wallmounts/intercom.rsi
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does removing noRot not work
nope. That's just for rotating screen I thought. Either way, just tested and no, it didn't work Edit: I suppose we could remove the 4 directions and make it a single 32x32 texture. I think it would rotate then, but still we're replacing the texture either way |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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100% needed
conflict resolved |
"name": "panel", | ||
"directions": 4 | ||
}, | ||
{ |
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untroll indent on this line
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I don't see any indents on my end...?
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mixing tabs and spaces
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your ide cant render it so ill fix tomorrow ig
About the PR
Adjusts the intercom sprites so they rotate
Why / Balance
Like APCs and other wallmounted electronics it makes it clearer to the player which side of the wall they are on and what direction the are facing.
Technical details
n/a
Media
Requirements
Breaking changes
n/a
Changelog
🆑 JustAnOrange