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make martyr module disarmable #1960

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merged 4 commits into from
Oct 24, 2024
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deltanedas
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About the PR

you can remove its explosive payload to turn it into a dud that does basically no damage
ideally exploding would also disarm it so you cant just put it in another generic borg for free gib #2

Why / Balance

for ling, being able to make martyr modules with more complexity than use X material is good. youd have to find or steal explosive payloads from somewhere

until then, it gives more utility to the item incase you recover it as sec from a bombing or you get it in a surplus and dont want to make a borg kamikaze, you can downgrade it to an explosive grenade/mine

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  • tweak: Martyr cyborg modules can now be disarmed with a crowbar to yield its explosive payload.

@deltanedas deltanedas requested a review from a team as a code owner October 2, 2024 21:44
@github-actions github-actions bot added S: Needs Review Changes: YML Changes any yml files and removed S: Needs Review labels Oct 2, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot added the S: Merge Conflict Fix your PR! label Oct 24, 2024
@MilonPL
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MilonPL commented Oct 24, 2024

oh right direction fake i forgot to review this

@github-actions github-actions bot removed the S: Merge Conflict Fix your PR! label Oct 24, 2024
@MilonPL MilonPL merged commit 2ed25cd into DeltaV-Station:master Oct 24, 2024
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@deltanedas deltanedas deleted the martyr-ops branch October 25, 2024 00:14
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