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Moth RGB 2: The electric boogaloo #184
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Looks good in game, nice!
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I don't know much how skin tones work, but it looks fine.
It's all mystery math that somehow ends up working lol |
Undo everything PR #184 does with this one simple trick Co-authored-by: deltanedas <[email protected]>
## Mirror of PR #25992: [foxes are now neutral🦊 ](space-wizards/space-station-14#25992) from <img src="https://avatars.githubusercontent.com/u/10567778?v=4" alt="space-wizards" width="22"/> [space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14) ###### `86ab7a10743bd98d1f187e7158cb316e106ea3b9` PR opened by <img src="https://avatars.githubusercontent.com/u/93311212?v=4" width="16"/><a href="https://github.com/icekot8"> icekot8</a> at 2024-03-11 10:27:27 UTC --- PR changed 1 files with 16 additions and 1 deletions. The PR had the following labels: - No C# --- <details open="true"><summary><h1>Original Body</h1></summary> > <!-- Please read these guidelines before opening your PR: https://docs.spacestation14.io/en/getting-started/pr-guideline --> > <!-- The text between the arrows are comments - they will not be visible on your PR. --> > > ## About the PR > <!-- What did you change in this PR? --> > This PR adds 8 piercing damage to foxes and makes them neutral rather than peaceful. > > ## Why / Balance > <!-- Why was it changed? Link any discussions or issues here. Please discuss how this would affect game balance. --> > this seems logical. At this point, the fox is not neutral, although it is originally a predatory animal. > > I think 8 piercing for their bite is fair damage considering their origin. > `attackMemoryLength` = 10, because that's the average value for this metric. > > I don't think we should discount animals from their relatives, Renault will have exactly the same behavior. We have Shiva, after all. > ## Media > <!-- > PRs which make ingame changes (adding clothing, items, new features, etc) are required to have media attached that showcase the changes. > Small fixes/refactors are exempt. > Any media may be used in SS14 progress reports, with clear credit given. > > If you're unsure whether your PR will require media, ask a maintainer. > > Check the box below to confirm that you have in fact seen this (put an X in the brackets, like [X]): > --> > > - [x] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase > > ## Breaking changes > <!-- > List any breaking changes, including namespace, public class/method/field changes, prototype renames; and provide instructions for fixing them. This will be pasted in #codebase-changes. > --> > > **Changelog** > <!-- > Make players aware of new features and changes that could affect how they play the game by adding a Changelog entry. Please read the Changelog guidelines located at: https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog > --> > > <!-- > Make sure to take this Changelog template out of the comment block in order for it to show up. > 🆑 > - add: Added fun! > - remove: Removed fun! > - tweak: Changed fun! > - fix: Fixed fun! > --> > 🆑 > - tweak: Foxes are now neutral and deal 8 piercing damage </details> Co-authored-by: SimpleStation14 <Unknown>
About the PR
Funny RGB sliders but not bad
Why / Balance
RGB moths look like shit, this blends the selected color with the default moth skintone.
Media
0, 0, 0
255, 255, 255
255, 0, 0
0, 255, 0
0, 0, 255
Changelog
🆑