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Adds Syndicate Robo-Neuroticist, a midround antag #1582
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modified: Resources/Locale/en-US/deltav/ghost/roles/ghost-role-component.ftl new file: Resources/Locale/en-US/deltav/synthesis/recruiter.ftl new file: Resources/Maps/Shuttles/DeltaV/synthesis_ship.yml modified: Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml modified: Resources/Prototypes/DeltaV/GameRules/events.yml new file: Resources/Prototypes/DeltaV/Objectives/synthesis_specialist.yml new file: Resources/Prototypes/DeltaV/Roles/Antags/synthesis_specialist.yml new file: Resources/Prototypes/DeltaV/Shuttles/synthesis.yml
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Co-authored-by: Danger Revolution! <[email protected]> Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
modified: Resources/Locale/en-US/deltav/ghost/roles/ghost-role-component.ftl new file: Resources/Locale/en-US/deltav/roboticist/roboticist.ftl new file: Resources/Locale/en-US/deltav/roboticist/sets.ftl new file: Resources/Maps/Shuttles/DeltaV/roboticist_ship.yml new file: Resources/Prototypes/DeltaV/Catalog/roboticist_sets.yml modified: Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml new file: Resources/Prototypes/DeltaV/Entities/Objects/Devices/radio.yml modified: Resources/Prototypes/DeltaV/Entities/Objects/Specific/Robotics/borg_modules.yml new file: Resources/Prototypes/DeltaV/Entities/Objects/Specific/roboticist.yml new file: Resources/Prototypes/DeltaV/Entities/Objects/Tools/rechargingradiojammer.yml new file: Resources/Prototypes/DeltaV/Entities/Structures/Machines/lathe.yml modified: Resources/Prototypes/DeltaV/GameRules/events.yml new file: Resources/Prototypes/DeltaV/Objectives/robocyte_synarch.yml modified: Resources/Prototypes/DeltaV/Recipes/Lathes/robotics.yml new file: Resources/Prototypes/DeltaV/Roles/Antags/robocyte_synarch.yml new file: Resources/Prototypes/DeltaV/Shuttles/roboticist.yml new file: Resources/Textures/DeltaV/Structures/Machines/synd_exosuit_fabricator.rsi/fab-active.png new file: Resources/Textures/DeltaV/Structures/Machines/synd_exosuit_fabricator.rsi/fab-idle.png new file: Resources/Textures/DeltaV/Structures/Machines/synd_exosuit_fabricator.rsi/fab-load.png new file: Resources/Textures/DeltaV/Structures/Machines/synd_exosuit_fabricator.rsi/fab-o.png new file: Resources/Textures/DeltaV/Structures/Machines/synd_exosuit_fabricator.rsi/meta.json
….yml new file: Resources/Prototypes/DeltaV/Entities/Objects/Specific/Medical/rechargingsyndicatecrewmonitor.yml modified: Resources/Prototypes/DeltaV/Entities/Objects/Specific/Robotics/borg_modules.yml modified: Resources/Prototypes/DeltaV/Entities/Structures/Machines/lathe.yml modified: Resources/Prototypes/DeltaV/Recipes/Lathes/robotics.yml
… into CybersunShuttle
deleted: Resources/Locale/en-US/deltav/synthesis/synthesis.ftl deleted: Resources/Maps/Shuttles/DeltaV/synthesis_ship.yml modified: Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml modified: Resources/Prototypes/DeltaV/GameRules/events.yml deleted: Resources/Prototypes/DeltaV/Objectives/synthesis_specialist.yml
modified: Resources/Prototypes/DeltaV/Entities/Objects/Specific/roboticist.yml
…nent.ftl new file: Resources/Locale/en-US/deltav/objectives/conditions/roboticist.ftl modified: Resources/Locale/en-US/deltav/roboticist/roboticist.ftl new file: Resources/Locale/en-US/deltav/robotics/syndicate-mmi.ftl modified: Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml modified: Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml modified: Resources/Prototypes/DeltaV/Entities/Objects/Specific/Robotics/borg_modules.yml new file: Resources/Prototypes/DeltaV/Entities/Objects/Specific/Robotics/mmi.yml modified: Resources/Prototypes/DeltaV/Entities/Objects/Specific/roboticist.yml modified: Resources/Prototypes/DeltaV/Entities/Structures/Machines/lathe.yml modified: Resources/Prototypes/DeltaV/GameRules/events.yml deleted: Resources/Prototypes/DeltaV/Objectives/robocyte_synarch.yml new file: Resources/Prototypes/DeltaV/Objectives/roboticist.yml modified: Resources/Prototypes/DeltaV/Recipes/Lathes/robotics.yml renamed: Resources/Prototypes/DeltaV/Roles/Antags/robocyte_synarch.yml -> Resources/Prototypes/DeltaV/Roles/Antags/roboneuroticist.yml
… into CybersunShuttle
modified: Resources/Locale/en-US/deltav/ghost/roles/ghost-role-component.ftl modified: Resources/Locale/en-US/deltav/objectives/conditions/roboticist.ftl modified: Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml modified: Resources/Prototypes/DeltaV/GameRules/events.yml modified: Resources/Prototypes/DeltaV/Objectives/roboticist.yml modified: Resources/Prototypes/DeltaV/Roles/Antags/roboneuroticist.yml
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
Signed-off-by: Lyndomen <[email protected]>
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
will need updating for space-wizards/space-station-14#31318 too |
waiting for AI real one day |
I want this so badly please give it to me Side note. How soon in round can it spawn again? Can it spawn at any time this allowing early spawns for devious long play or will it have the lone op issue where it coming spawns after the 1:30 mark |
merge ai faster 🦖 i have to really just re-review everything about this, but the exact same timeframe as synthesist specialist- just rarer |
what does this need ai for |
They want to give it an anti-mov board or something and give them to objective of subverting the AI |
just comment it out until ai is enabled |
Holy shit, its back |
It might be worth giving them the overlord board, possibly even make it an objective for the AI to have it as their law set . |
Yes real I was holding off on implementing this because I wanted their objectives to be related to AI and wow that's real now |
this isnt strictly abandoned but @Stop-Signs indicated they might wanna pick this up for some work. afaik i left it pretty okay, objectives need work tho. |
About the PR
Adds Syndicate Robo-Neuroticist, a midround solo antag that spawns with the equipment to create and outfit an army of borgs. Draft PR while I finish a few loose ends, and finish up verbiage.
Why / Balance
Midround antag intended to pose a genuine threat to the station, one that can accomplish their objectives in a variety of methods. They start with enough equipment to create about 5ish borgs, and depending on their loadout option can have an additional one more. They have 1 Head Kill objective, an objective to steal the plutonium core, a survive objective, and a generic objective to cyborg-ify the crew.
They have a custom shuttle with IFF, allowing them to lurk in space, but very little directly offensive tools themselves. This role is primarily limited to the ghosts and players at their disposal, as each borg must be inhabited by a player.
Technical details
Mostly YAML work.
Media
Breaking changes
No
Changelog
🆑