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Justice asterisk #1315
Justice asterisk #1315
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RSI Diff Bot; head commit 64db878 merging into 46c4a13 Resources/Textures/DeltaV/Clothing/Ears/Headsets/justice.rsi
Resources/Textures/DeltaV/Clothing/Head/Hats/cj_toque.rsi
Resources/Textures/DeltaV/Clothing/Neck/Cloaks/cjcloak.rsi
Resources/Textures/DeltaV/Clothing/Neck/Misc/prosecutorbadge.rsi
Resources/Textures/DeltaV/Clothing/Neck/mantles/cjmantle.rsi
Resources/Textures/DeltaV/Clothing/OuterClothing/Coats/cjrobe.rsi
Resources/Textures/DeltaV/Clothing/OuterClothing/Vests/clerkvest.rsi
Resources/Textures/DeltaV/Clothing/Uniforms/Jumpskirt/cj.rsi
Resources/Textures/DeltaV/Clothing/Uniforms/Jumpskirt/clerk.rsi
Resources/Textures/DeltaV/Clothing/Uniforms/Jumpskirt/prosecutorred.rsi
Resources/Textures/DeltaV/Clothing/Uniforms/Jumpsuit/cj.rsi
Resources/Textures/DeltaV/Clothing/Uniforms/Jumpsuit/cj_white.rsi
Resources/Textures/DeltaV/Clothing/Uniforms/Jumpsuit/cjformal.rsi
Resources/Textures/DeltaV/Clothing/Uniforms/Jumpsuit/clerk.rsi
Resources/Textures/DeltaV/Clothing/Uniforms/Jumpsuit/prosecutorred.rsi
Resources/Textures/DeltaV/Interface/Misc/job_icons.rsi
Resources/Textures/DeltaV/Markers/jobs.rsi
Resources/Textures/DeltaV/Objects/Devices/encryption_keys.rsi
Resources/Textures/DeltaV/Objects/Devices/pda.rsi
Resources/Textures/DeltaV/Objects/Misc/id_cards.rsi
Resources/Textures/DeltaV/Objects/Misc/stamps.rsi
Resources/Textures/DeltaV/Objects/Specific/Justice/gavel.rsi
Resources/Textures/DeltaV/Objects/Specific/Justice/trialtimer.rsi
Resources/Textures/DeltaV/Structures/Doors/Airlocks/Glass/justice.rsi
Resources/Textures/DeltaV/Structures/Doors/Airlocks/Standard/justice.rsi
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pro multiple prs add justice department prototypes they could get trolled |
When justice is merged, that won't matter anymore. I'll clean up these branches manually before merging them. I told people to do this so the maps could be prepared, and having them reset history back to normal would've made it more confusing |
so to speak
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This PR contains new or changed maps:
Maps are being rendered. This comment will be updated if rendering them is done. |
Added trial timer and gavel block, moved the judge equipment over to a closet
This PR contains new or changed maps:
Maps are being rendered. This comment will be updated if rendering them is done. |
# Description By request from Old Dance Jacket, who wanted to be able to use N14 Mapping Assets in SS14. We should probably trim this list down for what assets aren't actually needed (Any asset that is 100% unique to Fallout for instance) # Changelog :cl: - add: Added a large number of mapping assets from Nuclear14
About the PR
🧑⚖️
Why / Balance
We love laws! We love laws!
Media
Changelog
Justice PR probably has this covered.