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Quickfix #130

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3 changes: 3 additions & 0 deletions Resources/Audio/DeltaV/license.txt
Original file line number Diff line number Diff line change
@@ -1 +1,4 @@
typewriter.ogg is modified from https://www.freesoundslibrary.com/typewriter-sound/ which is licensed under the CC BY 4.0 License. This modified file follows the same license.
axiom.ogg is modified from free sound effects from https://www.fesliyanstudios.com which are licensed under the CC0 1.0 License. This modified file follows the same license.
jackdaw.ogg is modified from atreides.ogg which was taken from https://gitlab.com/cmdevs/colonial-warfare/-/tree/32cb5892413243cc74bb2d11df8e3085f8ef1164/sound/weapons which is licensed under the CC-BY-SA 3.0 License. This modified file follows the same license.
universal.ogg is modified from free sound effects from https://www.fesliyanstudios.com which are licensed under the CC0 1.0 License. This modified file follows the same license.
Original file line number Diff line number Diff line change
@@ -1,2 +1,20 @@
reagent-name-kvass = kvass
reagent-desc-kvass = A cool refreshing drink with a taste of socialism.

reagent-name-gunmetal = gunmetal
reagent-desc-gunmetal = A controversial drink first mixed by Solus Cream, renowned as the first bartender to serve welding fuel in a cocktail - without losing their liquor license.

reagent-name-lemondrop = lemon drop
reagent-desc-lemondrop = A simple, tangy, and tasty drink consisting of lemon, vodka, and simple syrup. Refreshing!

reagent-name-greengrass = green grass
reagent-desc-greengrass = Green grass, or grüne wiese, is a peculiar green cocktail hailing from the now dissolved GDR. Popular amongst the disillusioned and disingenuous alike.

reagent-name-daiquiri = modern daiquiri
reagent-desc-daiquiri = A sweet mix of deadrum and lime, a favourite of writers and politicians.

reagent-name-arsonistsbrew = arsonist's brew
reagent-desc-arsonistsbrew = Take a sip and laugh, while you watch your world burn.

reagent-name-dulleavene = dulleavene
reagent-desc-dulleavene = Allegedly it's a cocktail. The warning cone motif seems apt.
2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Cargo/cargo_security.yml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
sprite: Clothing/OuterClothing/Armor/security.rsi
state: icon
product: CrateSecurityArmor
cost: 700
cost: 1000 # DeltaV - raise price for buffed armour
category: Security
group: market

Expand Down
2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Fills/Crates/security.yml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
components:
- type: StorageFill
contents:
- id: ClothingOuterArmorBulletproof
- id: ClothingOuterArmorPlateCarrier # DeltaV - ClothingOuterArmorBulletproof replaced in favour of plate carrier
amount: 3

- type: entity
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2 changes: 2 additions & 0 deletions Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
Original file line number Diff line number Diff line change
Expand Up @@ -109,6 +109,8 @@
- id: IDComputerCircuitboard
- id: WeaponDisabler
- id: ClothingOuterWinterHoP
- id: ClothingOuterArmorDuraVest # DeltaV - replaced HoP's armoured coat with a standard stabproof, pending HoPcoat resprite
- id: ClothingOuterCoatHoPFormal # DeltaV - formal jacket
- id: CigarGoldCase
prob: 0.25
# Fuck the HoP they don't deserve fucking cigars.
Expand Down
14 changes: 14 additions & 0 deletions Resources/Prototypes/Catalog/Fills/Lockers/security.yml
Original file line number Diff line number Diff line change
Expand Up @@ -62,11 +62,25 @@
prob: 0.8
- id: ClothingUniformJumpsuitSecGrey
prob: 0.3
- id: ClothingUniformJumpsuitSecBlue # DeltaV - consistency with other sec uniforms
prob: 0.3
- id: ClothingUniformJumpsuitSec # DeltaV - consistency with other sec uniforms
prob: 0.3
- id: ClothingUniformJumpskirtSecGrey # DeltaV - consistency with other sec uniforms
prob: 0.3
- id: ClothingUniformJumpskirtSecBlue # DeltaV - consistency with other sec uniforms
prob: 0.3
- id: ClothingUniformJumpskirtSec # DeltaV - consistency with other sec uniforms
prob: 0.3
- id: ClothingHeadHelmetBasic
- id: ClothingHeadHelmetInsulated # Nyanotrasen - Insulative headgear
prob: 0.4
- id: ClothingOuterArmorPlateCarrier # DeltaV - ClothingOuterArmorBasic replaced in favour of plate carrier and stabproof vest
- id: ClothingOuterArmorDuraVest
- id: ClothingOuterStasecSweater # DeltaV - in case the officers get cold :3
prob: 0.75
- id: ClothingUniformJumpsuitSecFormal # DeltaV - emergency parade time, Central's coming to visit
prob: 0.25
- id: ClothingBeltSecurityFilled
- id: Flash
prob: 0.5
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6 changes: 3 additions & 3 deletions Resources/Prototypes/DeltaV/Catalog/Cargo/cargo_armory.yml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
sprite: Nyanotrasen/Objects/Weapons/Guns/Snipers/grand_rifle.rsi
state: base
product: CrateArmoryGrand
cost: 4000
cost: 5500
category: Armory
group: market

Expand All @@ -14,7 +14,7 @@
sprite: Nyanotrasen/Objects/Weapons/Guns/Pistols/universal.rsi
state: icon
product: CrateArmoryUniversal
cost: 3500
cost: 6500
category: Armory
group: market

Expand All @@ -24,6 +24,6 @@
sprite: DeltaV/Objects/Weapons/Guns/Shotguns/Adjutant.rsi
state: icon
product: CrateArmoryAdjutant
cost: 9000
cost: 10000
category: Armory
group: market
Original file line number Diff line number Diff line change
Expand Up @@ -13,9 +13,9 @@
amount: 1
- id: WeaponPistolViperWood
amount: 1
# - id: MagazinePistol # Ammo is too expensive nowadays (it causes test fails)
# - id: MagazinePistol # Ammo is too expensive nowadays (it causes test fails) || it does WHAT now???
# amount: 1
# - id: BaseBallBat # THIS BAT IS TOO DAMN BIG!
# - id: BaseBallBat # THIS BAT IS TOO DAMN BIG! || well shucks, guess I'll cry
# amount: 1

- type: entity
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Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
contents:
- id: WeaponPistolUniversal
amount: 2
- id: MagazineUniversalCaselessRifle
- id: MagazineUniversalMagnum
amount: 4

- type: entity
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Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
- type: entity
id: ClothingBeltKatanaSheathFilled
parent: ClothingBeltKatanaSheath
suffix: Filled
components:
- type: StorageFill
contents:
- id: Wakizashi
- id: Katana
44 changes: 22 additions & 22 deletions Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/security.yml
Original file line number Diff line number Diff line change
@@ -1,26 +1,26 @@
#- type: entity
# parent: GunSafe
# id: GunSafePistolUniversal
# name: mk32 safe
# components:
# - type: StorageFill
# contents:
# - id: WeaponPistolUniversal
# amount: 2
# - id: MagazineUniversalCaselessRifle
# amount: 4
- type: entity
parent: GunSafe
id: GunSafePistolUniversal
name: mk32 safe
components:
- type: StorageFill
contents:
- id: WeaponPistolUniversal
amount: 2
- id: MagazineUniversalMagnum
amount: 4

#- type: entity
# parent: GunSafe
# id: GunSafeSniperGrand
# name: mark 1 rifle safe
# components:
# - type: StorageFill
# contents:
# - id: WeaponSniperGrand
# amount: 2
# - id: SpeedLoaderLightRifle
# amount: 4
- type: entity
parent: GunSafe
id: GunSafeSniperGrand
name: mark 1 rifle safe
components:
- type: StorageFill
contents:
- id: WeaponSniperGrand
amount: 2
- id: SpeedLoaderLightRifle
amount: 4

- type: entity
parent: GunSafe
Expand Down
11 changes: 11 additions & 0 deletions Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml
Original file line number Diff line number Diff line change
Expand Up @@ -135,3 +135,14 @@
sprite: DeltaV/Clothing/Head/Hats/surgcap_white.rsi
- type: Clothing
sprite: DeltaV/Clothing/Head/Hats/surgcap_white.rsi

- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatDirCap
name: director's cap
description: A green cap with a director's rank emblem, belonging to a high-ranking member of Central Command. Whoever it is, they mean business.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/dircap.rsi
- type: Clothing
sprite: DeltaV/Clothing/Head/Hats/dircap.rsi
13 changes: 12 additions & 1 deletion Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml
Original file line number Diff line number Diff line change
Expand Up @@ -7,4 +7,15 @@
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/mystacloak.rsi
- type: Clothing
sprite: DeltaV/Clothing/Neck/Cloaks/mystacloak.rsi
sprite: DeltaV/Clothing/Neck/Cloaks/mystacloak.rsi

- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakBoat
name: NanoTrasen boat cloak
description: A regal blue durathread boat cloak with a red felt lining and gold trim. Somehow, it's even more expensive than it looks.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/boatcloak.rsi
- type: Clothing
sprite: DeltaV/Clothing/Neck/Cloaks/boatcloak.rsi
Original file line number Diff line number Diff line change
Expand Up @@ -110,3 +110,16 @@
Slash: 0.95
Piercing: 0.95
Heat: 0.75

- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCoatHoPFormal
name: head of personnel's formal jacket
description: A showy and over-the-top jacket with gold buttons and red trim. More tacky than classy.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/Coats/repcoat.rsi
- type: Clothing
sprite: DeltaV/Clothing/OuterClothing/Coats/repcoat.rsi
- type: TemperatureProtection
coefficient: 0.1
Original file line number Diff line number Diff line change
Expand Up @@ -37,3 +37,21 @@
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/denim_jacket.rsi
- type: Clothing
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/denim_jacket.rsi

- type: entity
parent: ClothingOuterWinterCoat
id: ClothingOuterStasecSweater
name: station security sweater
description: A thick synthetic sweater with reinforced shoulders and elbows, enough to warm even the harshest security officer's cold heart.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/stasecsweater.rsi
- type: Clothing
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/stasecsweater.rsi
- type: Armor # Keep this the same as the sec winter coat
modifiers:
coefficients:
Blunt: 0.85
Slash: 0.85
Piercing: 0.85
Heat: 0.75
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
- type: entity
parent: ClothingUniformBase
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoPMess
name: head of personnel's mess kit
description: A swanky uniform with tasteful gold and red trim. Keep your latte away from this.
Expand All @@ -8,3 +8,64 @@
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hopmesskit.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hopmesskit.rsi

# Security alt uniforms

- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtSecBlue
name: blue security jumpskirt
description: A cool blue shirt over charcoal skirt, for the calm and collected security officer.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security_blue.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security_blue.rsi

# Warden alt uniforms

- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtWardenBlue
name: blue warden's jumpskirt
description: A cool blue shirt with ice-white markings and warden's epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden_blue.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden_blue.rsi

- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtWardenGrey
name: grey warden's jumpskirt
description: Charcoal skirt, a grey shirt, and white warden's markings and epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden_grey.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/warden_grey.rsi

# HoS alt uniforms

- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoSBlue
name: head of security's blue jumpskirt
description: A blue Station Security shirt with charcoal skirt. Features gold emblems and commander's epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_blue.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_blue.rsi

- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtHoSGrey
name: head of security's grey jumpskirt
description: A grey Station Security shirt with charcoal skirt. Stands out with red highlights, gold emblems, and commander's epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_grey.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_grey.rsi
Original file line number Diff line number Diff line change
Expand Up @@ -123,7 +123,7 @@
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSecFormal
name: security formal suit
description: A suit for special occasions.
description: A ceremonial piece of Station Security kit, for special occasions of any kind.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/secformal.rsi
Expand Down Expand Up @@ -184,3 +184,27 @@
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/jeans_brown.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/jeans_brown.rsi

# Warden alt uniforms

- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitWardenBlue
name: blue warden's jumpsuit
description: A cool blue shirt with ice-white markings and warden's epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden_blue.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden_blue.rsi

- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitWardenGrey
name: grey warden's jumpsuit
description: Charcoal pants, a grey shirt, and white warden's markings and epaulettes.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden_grey.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/warden_grey.rsi
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