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Merge antag refactor #1204
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Merge antag refactor #1204
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* Mega Antag Refactor * last minute delta save * more workshopping * more shit * ok tested this for once * okkkkk sure * generic delays for starting rules * well darn * nukies partially * ouagh * ballin' faded and smonkin wed * obliterated the diff * Spread my arms and soak up congratulations * I've got plenty of love, but nothing to show for it * but there’s too much sunlight Shining on my laptop monitor, so I Can’t see anything with any amount of clarity * ok this junk * OOK! * fubar * most of sloth's review * oh boy * eek * hell yea! * ASDFJASDJFvsakcvjkzjnhhhyh
* fix antag bugs * Update NukeopsRuleComponent.cs
TOO MANY DAMN SYNDIES Co-authored-by: Plykiya <[email protected]>
Co-authored-by: Plykiya <[email protected]>
…get (#27584) Fix antag verb giving role to admin player instead of target
* Intercept rule (#10) * add * b * add this back lol * fix test fails (alert levels dont have prototypes) * tweaks
Update GameRuleSystem.cs
Update GameRuleSystem.cs
* scattershot antag fixes * this too? * dawg fuck this code * ok so we kinda need this?
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May 15, 2024
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# Description Returned **some** old lobby music, what have been cutted by ([#24480](space-wizards/space-station-14#24480)). --- # Changelog :cl: - add: Return 'Monument' and 'Atomic Amnesia MMX' as a lobby music.
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About the PR
This brings me down to a single list of prs remaining I need to pull, and they aren't important enough to prevent a proper upstream sync
Untested, will check code though
Changelog
🆑 Space Station 14 contributors