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Fixes security hud going blank #1052
Merged
NullWanderer
merged 1 commit into
DeltaV-Station:master
from
Adrian16199:Fix-security-icons
Apr 3, 2024
Merged
Fixes security hud going blank #1052
NullWanderer
merged 1 commit into
DeltaV-Station:master
from
Adrian16199:Fix-security-icons
Apr 3, 2024
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Someone forgot to put Textures in the path
rosieposieeee
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Apr 3, 2024
Someone forgot to put Textures in the path
nearlyNonexistent
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Apr 14, 2024
Someone forgot to put Textures in the path
VMSolidus
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May 4, 2024
## Mirror of PR #1052: [Fixes security hud going blank](DeltaV-Station/Delta-v#1052) from <img src="https://avatars.githubusercontent.com/u/131613340?v=4" alt="DeltaV-Station" width="22"/> [DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v) <aside>PR opened by <img src="https://avatars.githubusercontent.com/u/144424013?v=4" width="16"/><a href="https://github.com/Adrian16199"> Adrian16199</a> at 2024-04-03 10:23:19 UTC</aside> <aside>PR merged by <img src="https://avatars.githubusercontent.com/u/144424013?v=4" width="16"/><a href="https://github.com/Adrian16199"> Adrian16199</a> at 2024-04-03 11:52:37 UTC</aside> <sup> `1922f26d594214fc590b14cbf341002bd1d55ffb` </sup> --- PR changed 0 files with 0 additions and 0 deletions. The PR had the following labels: - Changes: YML --- <details open="true"><summary><h1>Original Body</h1></summary> > Someone forgot to put Textures in the path > Basicly security hud stopped working when either nyano or delta V job came by, this fixes it. > > <!-- Please read these guidelines before opening your PR: https://docs.spacestation14.io/en/getting-started/pr-guideline --> > <!-- The text between the arrows are comments - they will not be visible on your PR. --> > > ## About the PR > <!-- What did you change in this PR? --> > > ## Why / Balance > <!-- Why was it changed? Link any discussions or issues here. Please discuss how this would affect game balance. --> > > ## Technical details > <!-- If this is a code change, summarize at high level how your new code works. This makes it easier to review. --> > > ## Media > <!-- > PRs which make ingame changes (adding clothing, items, new features, etc) are required to have media attached that showcase the changes. > Small fixes/refactors are exempt. > Any media may be used in SS14 progress reports, with clear credit given. > > If you're unsure whether your PR will require media, ask a maintainer. > > Check the box below to confirm that you have in fact seen this (put an X in the brackets, like [X]): > --> > > - [ ] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase > > ## Breaking changes > <!-- > List any breaking changes, including namespace, public class/method/field changes, prototype renames; and provide instructions for fixing them. This will be pasted in #codebase-changes. > --> > > **Changelog** > <!-- > Make players aware of new features and changes that could affect how they play the game by adding a Changelog entry. Please read the Changelog guidelines located at: https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog > --> > > <!-- > Make sure to take this Changelog template out of the comment block in order for it to show up. > 🆑 > - add: Added fun! > - remove: Removed fun! > - tweak: Changed fun! > - fix: Fixed fun! > --> > </details> Co-authored-by: Adrian16199 <[email protected]> Co-authored-by: VMSolidus <[email protected]>
LaryNevesPR
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Jan 3, 2025
…V-Station#1052) # Description Bluespace crystals would turn into ore when ejected from autolathe, lead me down a rabbit hole of issues with them. - fixes above mentioned - normality crystals dont appear as bluespace when inserted into lathes anymore - adds textures for ores and crystals (grey cuz its "normal" duh) - fixes glimmer drain using a DIFFERENT normality crystal that was made with chems - the old chem version now gives new normality crystals - add crafting recipes for bluespace parts (fixes not being able to reverse engineer them) Fixes DeltaV-Station#980 --- <details><summary><h1>Media</h1></summary> <p> ![image](https://github.com/user-attachments/assets/4464948b-edbe-4b8b-93ad-21aae192b2aa) </p> </details> --- # Changelog :cl: - fix: Bluespace crystals now properly eject from lathes. - fix: Bluespace parts can be reverse engineered. --------- Signed-off-by: Aiden <[email protected]> Co-authored-by: VMSolidus <[email protected]> Co-authored-by: DEATHB4DEFEAT <[email protected]>
LaryNevesPR
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Jan 3, 2025
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Someone forgot to put Textures in the path
Basicly security hud stopped working when either nyano or delta V job came by, this fixes it.
About the PR
Why / Balance
Technical details
Media
Breaking changes
Changelog