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Barber #1036
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Barber #1036
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This reverts commit f691377.
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Mar 30, 2024
Still need to think of something interesting for their job description & PDA but PR otherwise finito. |
I personally like this. I think they should have a unique uniform if we add them though. I will add though, that this was initially voted down when I first suggested it. So, I'll let other maintainers/heads weigh in too. |
this and #1037 are covered in upcoming loadouts, when someone fixes the ID system :)) |
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# Description This reverts most code changes done by Simple-Station/Einstein-Engines#939 and re-implements them in a better way: - Players can now toggle under-furniture crawling with a keybind (shift-R by default) - Crawling that way is 50% slower for obvious balancing reasons - The respective cvar for it is now true by default and prevents players from beginning the "crawl under furniture" thing Also cleaned up a few methods I was seriously pissed off by. There is still a lot to clean up and fix, but I will leave it for a dedicated PR in the future. # Why (balancing) Let me lie on the bed instead of under it!!!!!!! <details><summary><h1>Media</h1></summary> <p> https://github.com/user-attachments/assets/5f04c82a-b88b-4005-8052-a1a6f011bcc9 </p> </details> # Changelog :cl: - add: You can now toggle crawling under furniture! The default keybind is Shift-R, you can change it in settings.
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About the PR
Title.
Why / Balance
Allows for Barbershop RP; which already exists, but in limited quantities as most people don't know it's mapped (because it's not mapped on every station, hence this is a station-specific role). and actually leverages the existence of the Barber system for something interesting. Again, use of this role is a mappers choice.
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