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Adds sprite to superweapon spawner (#2368)
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Co-authored-by: Velcroboy <[email protected]>
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IamVelcroboy and BurningRash authored Dec 5, 2024
1 parent 37ee718 commit ab7a8f0
Showing 1 changed file with 6 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,11 @@
suffix: superweapon
parent: MarkerBase
components:
- type: Sprite
layers:
- state: red
- sprite: DeltaV/Objects/Weapons/Guns/Battery/beam_cannon.rsi
state: base
- type: EntityTableSpawner
table: !type:NestedSelector
tableId: RandomSuperweaponTable
Expand All @@ -18,4 +23,4 @@
- id: WeaponLauncherRocket
- id: CartridgeRocket
prob: 0.2
- id: WeaponBeamDevastator
- id: WeaponBeamDevastator

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