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using Content.Shared.Roles; | ||
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namespace Content.Shared.DeltaV.Roles; | ||
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[RegisterComponent, ExclusiveAntagonist] | ||
public sealed partial class SynthesisRoleComponent : AntagonistRoleComponent; |
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synthesis-round-end-agent-name = Synthesis Specialist |
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Resources/Maps/Shuttles/DeltaV/synthesis_ship.yml
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33 changes: 33 additions & 0 deletions
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Resources/Prototypes/DeltaV/Objectives/synthesis_specialist.yml
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- type: entity | ||
abstract: true | ||
parent: BaseTraitorObjective | ||
id: BaseSynthesisObjective | ||
components: | ||
- type: Objective | ||
difficulty: 0 # difficulty is unused | ||
- type: RoleRequirement | ||
roles: | ||
components: | ||
- SynthesisRole | ||
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- type: entity | ||
parent: [BaseSynthesisObjective, BaseSurviveObjective] | ||
id: SynthesisSurviveObjective | ||
description: Survive to sell off your goods another day! | ||
name: Survive and Prosper | ||
components: | ||
- type: Objective | ||
icon: | ||
sprite: Objects/Storage/Briefcases/briefcase_brown.rsi | ||
state: icon | ||
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- type: entity | ||
parent: [BaseSynthesisObjective, BaseSurviveObjective] | ||
id: SynthesisPrescribeObjective | ||
description: Sell your finest potions, craft nefarious concoctions, and peddle them to the highest bidder. | ||
name: Profit and Synthesis | ||
components: | ||
- type: Objective | ||
icon: | ||
sprite: Objects/Specific/Chemistry/chem_bag.rsi | ||
state: icon |
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Resources/Prototypes/DeltaV/Roles/Antags/synthesis_specialist.yml
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- type: antag | ||
id: SynthesisSpecialist | ||
name: roles-antag-syndicate-sythesis-name | ||
objective: roles-antag-syndicate-synthesis-objective | ||
antagonist: true # making poisions and shit on demand is evil | ||
requirements: | ||
- !type:OverallPlaytimeRequirement | ||
time: 86400 # 24h so you probably know some general lore or something | ||
- !type:RoleTimeRequirement | ||
role: JobChemist | ||
time: 7200 # 2h chemist so you know how to make CH | ||
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- type: startingGear | ||
id: SyndicateSynthesisGear | ||
equipment: | ||
jumpsuit: ClothingUniformJumpsuitSyndieFormal | ||
jumpskirt: ClothingUniformJumpskirtSyndieFormalDress | ||
back: ClothingBackpackChemistryFilled | ||
belt: ChemBag | ||
eyes: ClothingEyesGlassesChemical | ||
gloves: ClothingHandsGlovesChemist | ||
outerClothing: ClothingOuterCoatLabChem | ||
shoes: ClothingShoesEnclosedChem | ||
id: SyndiPDA | ||
ears: ClothingHeadsetAltSyndicate | ||
pocket1: HandLabeler | ||
pocket2: RubberStampSyndicate | ||
mask: ClothingMaskNeckGaiter | ||
head: ClothingHeadHatSyndie |
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- type: preloadedGrid | ||
id: SyndieSynthesisShip | ||
path: /Maps/Shuttles/DeltaV/synthesis_ship.yml | ||
copies: 1 |