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37 changes: 35 additions & 2 deletions
37
Content.Server/StationEvents/Components/VentCrittersRuleComponent.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,17 +1,50 @@ | ||
using Content.Server.StationEvents.Events; | ||
using Content.Shared.EntityTable.EntitySelectors; | ||
using Content.Shared.Storage; | ||
using Robust.Shared.Map; // DeltaV | ||
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namespace Content.Server.StationEvents.Components; | ||
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[RegisterComponent, Access(typeof(VentCrittersRule))] | ||
public sealed partial class VentCrittersRuleComponent : Component | ||
{ | ||
[DataField("entries")] | ||
public List<EntitySpawnEntry> Entries = new(); | ||
// DeltaV: Replaced by Table | ||
//[DataField("entries")] | ||
//public List<EntitySpawnEntry> Entries = new(); | ||
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/// <summary> | ||
/// DeltaV: Table of possible entities to spawn. | ||
/// </summary> | ||
[DataField(required: true)] | ||
public EntityTableSelector Table = default!; | ||
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/// <summary> | ||
/// At least one special entry is guaranteed to spawn | ||
/// </summary> | ||
[DataField("specialEntries")] | ||
public List<EntitySpawnEntry> SpecialEntries = new(); | ||
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/// <summary> | ||
/// DeltaV: The location of the vent that got picked. | ||
/// </summary> | ||
[ViewVariables] | ||
public EntityCoordinates? Location; | ||
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/// <summary> | ||
/// DeltaV: Base minimum number of critters to spawn. | ||
/// </summary> | ||
[DataField] | ||
public int Min = 2; | ||
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/// <summary> | ||
/// DeltaV: Base maximum number of critters to spawn. | ||
/// </summary> | ||
[DataField] | ||
public int Max = 3; | ||
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/// <summary> | ||
/// DeltaV: Min and max get multiplied by the player count then divided by this. | ||
/// </summary> | ||
[DataField] | ||
public int PlayerRatio = 25; | ||
} |
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