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Lowercase some prototypes names (space-wizards#29990)
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* Lowercase some prototypes names

* huh

* return altar

* apply

* meta map
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lzk228 authored Jul 23, 2024
1 parent 629cd43 commit 4ff3445
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Showing 51 changed files with 121 additions and 123 deletions.
2 changes: 1 addition & 1 deletion Resources/Prototypes/Body/Prototypes/a_ghost.yml
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- type: body
id: Aghost
name: "aGhost"
name: "aghost"
root: torso
slots:
torso:
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Body/Prototypes/arachnid.yml
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- type: body
id: Arachnid
name: "Arachnid"
name: "arachnid"
root: torso
slots:
head:
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Body/Prototypes/moth.yml
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- type: body
id: Moth
name: "Moth"
name: "moth"
root: torso
slots:
head:
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Clothing/Head/hats.yml
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- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretFrench
name: French beret
name: french beret
description: A French beret, "vive la France".
components:
- type: Sprite
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml
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acts: [ "Destruction" ]

- type: entity
name: Reagent slime
name: reagent slime
id: ReagentSlime
suffix: Water
parent: [ MobAdultSlimes, MobCombat ]
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml
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- type: entity
name: Mimic
name: mimic
id: MobMimic
parent: [ SimpleMobBase, MobCombat ]
description: Surprise. # When this gets a proper write this should use the object's actual description >:)
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml
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- type: entity
name: Rat King
name: rat king
id: MobRatKing
parent: [ SimpleMobBase, MobCombat ]
description: He's da rat. He make da roolz.
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- MinorAntagonists

- type: entity
name: Rat Servant
name: rat servant
id: MobRatServant
parent: [ SimpleMobBase, MobCombat ]
description: He's da mini rat. He don't make da roolz.
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16 changes: 8 additions & 8 deletions Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml
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# Hacky for the stress test so don't even consider adding to this
- type: entity
name: Burrower
name: burrower
id: MobXeno
parent: SimpleSpaceMobBase
description: They mostly come at night. Mostly.
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speechVerb: LargeMob

- type: entity
name: Praetorian
name: praetorian
parent: MobXeno
id: MobXenoPraetorian
components:
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- MobLayer

- type: entity
name: Drone
name: drone
parent: MobXeno
id: MobXenoDrone
components:
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- MobLayer

- type: entity
name: Queen
name: queen
parent: MobXeno
id: MobXenoQueen
components:
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- CannotSuicide

- type: entity
name: Ravager
name: ravager
parent: MobXeno
id: MobXenoRavager
components:
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- MobLayer

- type: entity
name: Runner
name: runner
parent: MobXeno
id: MobXenoRunner
components:
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- MobLayer

- type: entity
name: Rouny
name: rouny
parent: MobXenoRunner
id: MobXenoRouny
components:
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amount: 3

- type: entity
name: Spitter
name: spitter
parent: MobXeno
id: MobXenoSpitter
components:
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- type: entity
parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull]
id: DrinkCreamCartonXL
name: Milk Cream XL
name: milk cream XL
description: It's cream. Made from milk. What else did you think you'd find in there?
components:
- type: SolutionContainerManager
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- type: entity
parent: DrinkBaseCup
id: DrinkLean
name: grape Juice
name: grape juice
description: Damn, no fun allowed.
components:
- type: SolutionContainerManager
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id: PresentTrash
noSpawn: true
parent: BaseItem
name: Wrapping Paper
name: wrapping paper
description: Carefully folded, taped, and tied with a bow. Then ceremoniously ripped apart and tossed on the floor.
components:
- type: Sprite
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- type: entity
parent: BookBase
id: BookIanMountain
name: the adventures of ian and renault - A mountain expedition
name: the adventures of ian and renault - a mountain expedition
description: The book is in new condition. The cover is a stunning mountain landscape with Ian and Renault in the foreground, looking out over the vista of the surrounding peaks and valleys. The title is written in bold, block letters at the top, with the subtitle, "A Mountain Expedition," written underneath.
components:
- type: Sprite
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Objects/Misc/kudzu.yml
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data: { state: spookysmoke_static }

- type: entity
name: Haze
name: haze
id: ShadowKudzuWeak
parent: ShadowKudzu
components:
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- type: entity
name: Food Cart
name: food cart
id: FoodCartBase
abstract: true
parent: BaseStructureDynamic
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml
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parent: GasTankBase
abstract: true
id: BaseJetpack
name: Jetpack
name: jetpack
description: It's a jetpack. It can hold 5 L of gas.
components:
- type: InputMover
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@@ -1,6 +1,6 @@
- type: entity
id: PelletClusterRubber
name: pellet (ball, Rubber)
name: pellet (ball, rubber)
noSpawn: true
parent: BaseBullet
components:
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- type: entity
id: PelletClusterLethal
name: pellet (ball, Lethal)
name: pellet (ball, lethal)
noSpawn: true
parent: BaseBullet
components:
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- type: entity
id: ProjectileIcicle
parent: BaseBullet
name: Icicle
name: icicle
description: Brrrrr.
noSpawn: true
components:
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volume: 2.25

- type: entity
name: Python
parent: WeaponRevolverPython
id: WeaponRevolverPythonAP # For the uplink.
suffix: armor-piercing
description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo.
components:
- type: RevolverAmmoProvider
whitelist:
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- type: entity
parent: GrenadeBase
id: ClusterBangFull
name: ClusterBang
name: clusterbang
description: Launches three flashbangs after the timer runs out.
suffix: Full
components:
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volume: 12

- type: entity
name: Self Destruct
name: self destruct
description: Go out on your own terms!
parent: GrenadeBase
id: SelfDestructSeq
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#plasma windoor assemblies
- type: entity
id: WindoorAssemblyPlasma
name: Plasma windoor assembly
name: plasma windoor assembly
description: It opens, it closes, and you can see through it! This one looks purp-, no, pink. Wait...
parent: WindoorAssembly
components:
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- type: entity
id: WindoorAssemblySecurePlasma
name: Secure Plasma windoor assembly
name: secure plasma windoor assembly
description: It opens, it closes, and you can see through it! This one looks strong and pin-, no, purple. Hold on...
parent: WindoorAssembly
components:
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#uranium windoor assemblies
- type: entity
id: WindoorAssemblyUranium
name: Uranium windoor assembly
name: uranium windoor assembly
description: It opens, it closes, and you can see through it! This one looks sickly green...
parent: WindoorAssembly
components:
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- type: entity
id: WindoorAssemblySecureUranium
name: Secure Uranium windoor assembly
name: secure uranium windoor assembly
description: It opens, it closes, and you can see through it! This one looks strong and radioactive-lime-green!
parent: WindoorAssembly
components:
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@@ -1,13 +1,13 @@
- type: entity
id: Windoor
parent: BaseWindoor
name: Windoor
name: windoor
description: It's a window and a sliding door. Wow!

- type: entity
id: WindoorSecure
parent: BaseSecureWindoor
name: Secure Windoor
name: secure windoor
description: It's a sturdy window and a sliding door. Wow!

- type: entity
Expand All @@ -19,25 +19,25 @@
- type: entity
id: WindoorPlasma
parent: BasePlasmaWindoor
name: Plasma Windoor
name: plasma windoor
description: It's a pink window *and* a sliding door. Amazing!

- type: entity
id: WindoorSecurePlasma
parent: BaseSecurePlasmaWindoor
name: Secure Plasma Windoor
name: secure plasma windoor
description: It's a sturdy purple window *and* a sliding door. Spectacular!

- type: entity
id: WindoorUranium
parent: BaseUraniumWindoor
name: Uranium Windoor
name: uranium windoor
description: It's a window and a sliding door. Huh? Oh, and it's green!

- type: entity
id: WindoorSecureUranium
parent: BaseSecureUraniumWindoor
name: Secure Uranium Windoor
name: secure uranium windoor
description: It's a sturdy window and a sliding door. It's so neon green, it might even taste like limes!

# TODO remove these with parameterized prototypes/whatever we end up doing
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- type: entity
id: SS13Memorial
parent: BaseStructure
name: Tomb of the Unknown Employee
name: tomb of the unknown employee
description: |
Here rests an unknown employee
Unknown by name or rank
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Structures/Specific/xeno.yml
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@@ -1,6 +1,6 @@
- type: entity
id: XenoWardingTower
name: Xeno warding tower
name: xeno warding tower
placement:
mode: SnapgridCenter
snap:
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- type: entity
parent: PosterBase
id: PosterMapMetaRight
name: "Meta Station Map"
name: "Meta Station map"
description: "A map of Meta Station. This looks really old."
components:
- type: Sprite
state: metamap64x
sprite: Structures/Wallmounts/metamap.rsi
sprite: Structures/Wallmounts/metamap.rsi
2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Structures/Walls/walls.yml
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Expand Up @@ -1189,7 +1189,7 @@

- type: entity
id: WallInvisible
name: Invisible Wall
name: invisible wall
components:
- type: TimedDespawn
lifetime: 15
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Virtual/stripping_hidden.yml
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Expand Up @@ -3,7 +3,7 @@

- type: entity
id: StrippingHiddenEntity
name: Hidden Entity
name: hidden entity
description: There is something in this pocket. #Or maybe they ar... nah... too obvious a joke.
noSpawn: true
components:
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