a small Project using stately.ai
an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some external inputs; the change from one state to another is called a transition. An FSM is defined by a list of its states, its initial state, and the conditions for each transition.
And further:
A state is a description of the status of a system that is waiting to execute a transition.
A state machine is also a visual depiction of such an abstract machine.
https://statecharts.dev/what-is-a-state-machine.html
- A suite of visual tools for building app logic. Powered by XState, a best-in-class open source library for handling complexity at scale.
- toggle
- Video player
- animation