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Version 0.2 (Beta build 3)

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@DavidSM64 DavidSM64 released this 16 Mar 16:43
· 67 commits to master since this release

Changelog:

Changes by Davideesk:

  • Added more camera modes (Top, Bottom, Left, Right, Front, Back). Removed Field of View slider to make room for the buttons. That feature was kinda pointless anyway
  • Added a menu for editing warps (Edit -> Warp), which should make it easier to select a level without having to remember the level id. Note: Multi-selecting warps doesn't really work at the moment, so you can only change one warp at a time.
  • 'Drop to Ground' will now find the closest point to the y-pos, instead of just selecting the highest point. This may need to be tweaked even more.
  • Quad64 should now be a 32-bit program again.

Changes by aglab2:

  • The editor should now only save changes you make, instead of just overwriting the entire ROM file.
  • Reordered the level list by in-game courses, instead of just by level ID.
  • Added Kaze's objects from his "more objects patch" to the default object-combo name list.
  • Various fixes related to saving.

What I still need to do:

  • Add JSON files for the other texture tab in the texture editor for the European, Japanese, Shindou edition ROMs
  • Implement menus for selecting models and behavior parameters
  • Fix multi-select for editing warps