forked from daz3d/DazToRuntime
-
Notifications
You must be signed in to change notification settings - Fork 20
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Fixed Head Rotation - Fixed Eye Rotation - Created a Category Named Face Capture under Genesis8Male BP - Options to control Mouth Open Offset, Head Rotation Strength, and Face Capture Delay - Added a Structure to Allow easier updating Morphs that need to be multiplied. - Added Missing Eyelid and Nose Morphs in Daz Studio Side.
- Loading branch information
Showing
5 changed files
with
10 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file added
BIN
+6.35 KB
Unreal/UnrealPlugin/DazToUnreal/Content/Animation/DazBlendShapes.uasset
Binary file not shown.
Binary file modified
BIN
+16.6 KB
(120%)
Unreal/UnrealPlugin/DazToUnreal/Content/Animation/Genesis81ARKitMapping.uasset
Binary file not shown.
Binary file modified
BIN
+215 KB
(180%)
Unreal/UnrealPlugin/DazToUnreal/Content/Animation/Genesis81ArkitExample.uasset
Binary file not shown.
Binary file modified
BIN
+20.2 KB
(130%)
Unreal/UnrealPlugin/DazToUnreal/Content/Blueprints/Genesis8Character.uasset
Binary file not shown.