Skip to content

A 3D Pacman game made in C++ with OpenGL in 3 weeks

Notifications You must be signed in to change notification settings

Davdouv/IMACMAN

Repository files navigation

IMACMAN

IMACMAN is a 3D game made in .cpp with OpenGL3 by a group of 3 IMAC Students. It's basically Pacman Game, but in 3D

HOW TO GET THE SOURCE CODE

Download the .zip folder or clone the project with following instruction :

$ git clone https://github.com/Davdouv/IMACMAN.git

REQUIRED LIBRARIES

Make sure that you have SDL, SDL_ttf, SDL_image and SDL_mixer installed. If your on Debian or Ubuntu, you can install packages:

$ sudo apt-get install libsdl-image1.2 libsdl-image1.2-dev libsdl-ttf2.0-0 libsdl-ttf2.0-dev libsdl-mixer1.2 libsdl-mixer1.2-dev

COMPILATION

This projects works on Linux OS. Here are the instructions for the compilation in your bash.

Open the console inside the "Build" folder next to the "Code" folder and write :

$ cmake ../Code && make
$ ./IMACMAN_src/IMACMAN_NAME_OF_SRC_FILE

CODING

The main file is in the folder Code/IMACMAN_src All other files that you include in your main must be placed in :

  • glimac/src/project for .cpp files
  • glimac/include/project for .hpp files
  • assets for all assets files (.png, .mp3, .obj etc...)

Tech

Language

  • C++
  • GLSL

Authors

We are 3 IMAC students (French Engineering School of Multimedia) in 2nd year (2017) :

About

A 3D Pacman game made in C++ with OpenGL in 3 weeks

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 3

  •  
  •  
  •