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component
DauntlessStudio edited this page Apr 17, 2024
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Adds a component to an entity. Has additional arguments for overwriting vs merging with an old component. If the --component
argument is not provided, Notepad will open and the contents will be used as the argument when the file is saved and Notepad is closed.
Usage: bed entity component [options]
adds a component to entities
Options:
-c --component [component] the component as a json object {"minecraft:is_baby":{}}
-t, --type <family type...> filter entities by family type
-f, --file [file] the entity files that should be modified (preset: "**/*.json")
-o, --overwrite should the new component overwrite the old one rather than merge with it
-h, --help display help for command
Missing examples.