A simple Nintendo GameBoy emulator written in Rust and SDL2.
The emulator can to compiled with rust's package manager cargo by:
cargo build --release
The emulator expects two arguments to run
- Game-rom - Actual game
- Boot-rom - If you want the Nintendo splash screen
$ GameBoi <GameRom-Path> <BootRom-Path(Optional)>
- Add support for X8800 tiles
- Add better timer support
- Add sound subsystem