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[WINESYNC] d3d9: Don't store currently used textures in the d3d9 device.
The texture tracking in d3d9 was not correct for applications using stateblocks. Signed-off-by: Matteo Bruni <[email protected]> Signed-off-by: Henri Verbeet <[email protected]> Signed-off-by: Alexandre Julliard <[email protected]> wine commit id 6cfab2f7adf8d8a32b5fad6bf75f9859e6fa0b01 by Matteo Bruni <[email protected]>
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