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Implement more shader stage collapsing
A-Renderer
T-Improvement
Improvement for an existing feature
#1420
opened Nov 5, 2024 by
slipher
Broken pulsating shader on map station12
A-Renderer
T-Regression
#1418
opened Nov 4, 2024 by
VReaperV
Wrong realtime lighting for vertex-lit surfaces
A-Renderer
T-Bug
#1415
opened Nov 4, 2024 by
slipher
Map loading is done in 3 different places
A-Client
A-Renderer
A-Server
#1387
opened Oct 25, 2024 by
VReaperV
Print info about missing required cvars for various settings
A-Renderer
A-UI
T-Feature-Request
Proposed new feature
#1382
opened Oct 22, 2024 by
VReaperV
[Mac] Rendering artifact when spawning as human
A-Renderer
GPU-AppleSilicon
T-Bug
#1374
opened Oct 20, 2024 by
slipher
Intel UHD texture distortion II: Revenge of the Vertex
A-Renderer
GPU-Intel
T-Bug
#1354
opened Oct 14, 2024 by
slipher
Shaders with non-empty macros throw off #insert line numbers
A-Renderer
T-Bug
#1339
opened Oct 3, 2024 by
VReaperV
Do we really need nacl_bootstrap_helper-armhf just to set an env var?
OS-Linux
T-Cleanup
#1336
opened Oct 3, 2024 by
slipher
What is the need for
nacl_helper_bootstrap
on Linux?
T-Question
#1327
opened Oct 1, 2024 by
illwieckz
Unclickable fatal error message (Windows)
A-Input
OS-Windows
T-Bug
T-Regression
#1324
opened Sep 28, 2024 by
slipher
Entity baselines are of questionable utility
A-Network
T-Improvement
Improvement for an existing feature
T-Performance
#1321
opened Sep 25, 2024 by
slipher
Model bugs with latest GCC 14 and Clang 19
A-Compiler
Compiler bugs
T-Bug
#1312
opened Sep 17, 2024 by
illwieckz
Possible solution to reconstruct light entities from lightmaps
A-Renderer
#1298
opened Sep 13, 2024 by
VReaperV
Alternate lazy shader loading implementation
A-Renderer
T-Improvement
Improvement for an existing feature
T-Performance
#1294
opened Sep 11, 2024 by
illwieckz
Pulse water texture scrolling glitch
A-Renderer
T-Bug
T-Regression
#1278
opened Sep 6, 2024 by
slipher
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