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Update LCVR to v1.3.2 #268

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merged 33 commits into from
Sep 10, 2024
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80ff529
Remove redundant code, update README's
DaXcess Aug 26, 2024
de076a0
I forgot to git add fuck
DaXcess Aug 26, 2024
89b363a
Reintroduce occlusion mesh, added new internal config
DaXcess Aug 27, 2024
855e789
Experimental preloader + networking optimization
DaXcess Aug 28, 2024
6c6e4d4
A smidge of cleanup
DaXcess Aug 28, 2024
95c4231
Use correct folder for preloader
DaXcess Aug 28, 2024
c8dd877
Few bug fixes and new additions
DaXcess Aug 28, 2024
7cc551d
Add notification popup if VR fails
DaXcess Aug 30, 2024
72e9603
Small networking changes
DaXcess Sep 1, 2024
85243e6
TZP fix, UICamera upscale and HUD smoothing
DaXcess Sep 1, 2024
a462d01
Fix physics parent positioning issues
DaXcess Sep 1, 2024
65f166d
Add small cursor patches
DaXcess Sep 2, 2024
a98c424
Oh boy, V64 stuff!
DaXcess Sep 2, 2024
0831faf
Complete new item interaction
DaXcess Sep 3, 2024
b93fc3e
Settings menu enhancements and resources changes
DaXcess Sep 3, 2024
329a18c
Add toggle sprint indicator
DaXcess Sep 3, 2024
d3ca274
Cleanup and update to V64 release
DaXcess Sep 5, 2024
c827f4e
Fix bag UI destruction bug and publicize setting
DaXcess Sep 5, 2024
c1b9578
Update holding offsets and small walk direction tweaking
DaXcess Sep 6, 2024
f54ff00
Fix keyboard stuff and amend manual install instructions
DaXcess Sep 6, 2024
4a93709
Update README.md
DaXcess Sep 6, 2024
c31e27c
Fix item offset issues and player movement regression
DaXcess Sep 7, 2024
ce4509c
Merge remote-tracking branch 'origin/dev' into dev
DaXcess Sep 7, 2024
f2e3450
Fix belt offset when on waist
DaXcess Sep 8, 2024
66022de
Fix remote player item holding offset
DaXcess Sep 8, 2024
6090774
Fix death crash and multiplayer item offset
DaXcess Sep 8, 2024
edc4620
Experimental car patch disable flag
DaXcess Sep 8, 2024
7078f04
Allow picking up non-tool items while holding bag
DaXcess Sep 9, 2024
0649701
Fix experiment bug, update changelog
DaXcess Sep 10, 2024
b0df446
Merge remote-tracking branch 'origin/dev' into dev
DaXcess Sep 10, 2024
feadc0a
Use GitHub runners instead of selfhosted
DaXcess Sep 10, 2024
fbd1a6f
Update README with new Asset Bundle location
DaXcess Sep 10, 2024
046ea16
Finish V64 implementation
DaXcess Sep 10, 2024
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Update README.md
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DaXcess authored Sep 6, 2024

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
commit 4a93709d2ac7d5bdb61db7427395fd462efa234f
4 changes: 4 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
@@ -127,4 +127,8 @@ In this folder, also create a new directory called `RuntimeDeps` (again, has to
- openxr_loader.dll
- UnityOpenXR.dll

Your directory structure (excluding BepInEx internals) should now look like this:

![image](https://github.com/user-attachments/assets/6cfc3384-6f0c-4d93-9a62-11bb5a009b69)

You can now run the game with LCVR installed.
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