RealAntennas 2.1 for KSP 1.8+
Supports 1.8.1 - 1.11
Requires KSPBurst, available on CKAN.
Overhaul of targeting, planning, and in-game debug interfaces and functionality
Targeting
Completely refactor the targeting logic. There are additional targeting modes, that can be locked behind configurable tech levels. The GUI has been restructured, and is now unified between using the PAW button and using the command console tool. Apply filters to the list, same as from the Map/TrackingStation view.
Existing antenna targets will be reset. You will need to re-target each antenna once for your existing save
Body-center
The familiar mode pointing at the center of a Celestial Body.
Vessel
The familiar mode that follows a Vessel's (or Potatoroid's) position.
Body Lat/Lon/Alt (new)
Point at a fixed position on/near a Celestial Body. Track a ground station, or a stationary (relative to the surface) point in space
Azimuth/Elevation (new)
An alternative way to specify Body Lat/Lon/Alt (from a fixed point on the surface), but perhaps more intuitive from a surface user's perspective. "Point west, and mostly up!" Does not have to be used on the surface, tho...
Orbit-Relative (new)
Point in a direction relative to the vessel's point on the orbit.
Planner Rewrite
Completely refactor the planner. Tie to the live (v2.0+) implementation, instead of the v1.3 code. Also tie to the in-game debugger to allow more detailed analysis.
In-game Debugger
GUI-based live antenna debugging. Accessible via the part PAW or via the control console. Debug any antenna in the game, getting a snapshot of every calculation it was involved in. Allows deeper inspection for purposes of live debugging, or just inspecting some of the neat things RealAntennas implements.
General
- Enforce a [MM-configurable] minimum tech level for an antenna to allow relaying. (Default stock config leaves this at TL=0, so there is no effect.) Links for which one end cannot relay will render as a dashed line.
- Support Breaking Ground expansion. The deployed central station gets a relatively weak omnidirectional antenna that should be able to connect to an orbital relay.
- Persist visualization settings made in the MapView, per-save.
Bugfixes
- Extending / Retracting antenna immediately updates state. (No longer need to switch scenes)
- Clean up the display names to use the [friendly] part and Vessel titles, instead of the more obscure part "name" in the database.
- Fix broken NFE MM patches.
Obligatory warning: Even though this is a release, there are ongoing changes to channel/band properties and the configured encoders per TL.
The data rates achieved between a pair of antennas at a given distance may change between RA versions. A link that was good previously may now not be, or vice-versa. Most of these definitions are configurable in the .cfg files! (Look for this in v2.2, with rebalancing stock antenna gains!)