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Merge branch 'TeleportSign' of git://github.com/Sn0wStorm/DungeonsXL …
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src/main/java/io/github/dre2n/dungeonsxl/sign/TeleportSign.java
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package io.github.dre2n.dungeonsxl.sign; | ||
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import io.github.dre2n.dungeonsxl.world.GameWorld; | ||
import org.bukkit.Location; | ||
import org.bukkit.Material; | ||
import org.bukkit.block.Sign; | ||
import org.bukkit.entity.Player; | ||
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public class TeleportSign extends DSign { | ||
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private DSignType type = DSignTypeDefault.TELEPORT; | ||
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private Location location; | ||
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public TeleportSign(Sign sign, GameWorld gameWorld) { | ||
super(sign, gameWorld); | ||
} | ||
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@SuppressWarnings("ResultOfMethodCallIgnored") | ||
@Override | ||
public boolean check() { | ||
String lines[] = getSign().getLines(); | ||
for (int i = 1; i <= 2; i++) { | ||
if (!lines[i].isEmpty()) { | ||
if (letterToYaw(lines[i].charAt(0)) == -1) { | ||
String[] loc = lines[i].split(","); | ||
if (loc.length != 3) { | ||
return false; | ||
} | ||
try { | ||
Double.parseDouble(loc[0]); | ||
Double.parseDouble(loc[1]); | ||
Double.parseDouble(loc[2]); | ||
} catch (NumberFormatException e) { | ||
return false; | ||
} | ||
} | ||
} | ||
} | ||
return true; | ||
} | ||
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@Override | ||
public void onInit() { | ||
location = getSign().getLocation().add(0.5, 0, 0.5); | ||
location.setYaw(letterToYaw(((org.bukkit.material.Sign) getSign().getData()).getFacing().getOppositeFace().name().charAt(0))); | ||
String lines[] = getSign().getLines(); | ||
for (int i = 1; i <= 2; i++) { | ||
if (!lines[i].isEmpty()) { | ||
int yaw = letterToYaw(lines[i].charAt(0)); | ||
if (yaw != -1) { | ||
location.setYaw(yaw); | ||
} else { | ||
String[] loc = lines[i].split(","); | ||
if (loc.length == 3) { | ||
try { | ||
double x = Double.parseDouble(loc[0]); | ||
double y = Double.parseDouble(loc[1]); | ||
double z = Double.parseDouble(loc[2]); | ||
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// If round number, add 0.5 to tp to middle of block | ||
try { | ||
x = Integer.parseInt(loc[0]) + 0.5; | ||
} catch (NumberFormatException ignored) {} | ||
try { | ||
z = Integer.parseInt(loc[2]) + 0.5; | ||
} catch (NumberFormatException ignored) {} | ||
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location.setX(x); | ||
location.setY(y); | ||
location.setZ(z); | ||
} catch (NumberFormatException e) { | ||
e.printStackTrace(); | ||
} | ||
} | ||
} | ||
} | ||
} | ||
getSign().getBlock().setType(Material.AIR); | ||
} | ||
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@Override | ||
public void onTrigger() { | ||
if (location != null) { | ||
for (Player player : getGameWorld().getWorld().getPlayers()) { | ||
player.teleport(location); | ||
} | ||
} | ||
} | ||
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@Override | ||
public boolean onPlayerTrigger(Player player) { | ||
if (location != null) { | ||
player.teleport(location); | ||
} | ||
return true; | ||
} | ||
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@Override | ||
public DSignType getType() { | ||
return type; | ||
} | ||
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public static int letterToYaw(char c) { | ||
switch (c) { | ||
case 'S': | ||
case 's': | ||
return 0; | ||
case 'W': | ||
case 'w': | ||
return 90; | ||
case 'N': | ||
case 'n': | ||
return 180; | ||
case 'E': | ||
case 'e': | ||
case 'O': | ||
case 'o': | ||
return -90; | ||
default: | ||
return -1; | ||
} | ||
} | ||
} |