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AliceHarang committed Jan 26, 2023
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2 changes: 1 addition & 1 deletion Doxygenfile
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Expand Up @@ -869,7 +869,7 @@ FILTER_SOURCE_PATTERNS =
# (index.html). This can be useful if you have a project on for instance GitHub
# and want to reuse the introduction page also for the doxygen output.

USE_MDFILE_AS_MAINPAGE =
USE_MDFILE_AS_MAINPAGE = mainpage.md

#---------------------------------------------------------------------------
# Configuration options related to source browsing
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18 changes: 18 additions & 0 deletions doc/BG_Flood.bib
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@article{Vacondio2017,
author = {Vacondio, Renato and Dal Pal\`{u}, Alessandro and Ferrari, Alessia and Mignosa, Paolo and Aureli, Francesca and Dazzi, Susanna},
title = {A Non-Uniform Efficient Grid Type for GPU-Parallel Shallow Water Equations Models},
year = {2017},
issue_date = {February 2017},
publisher = {Elsevier Science Publishers B. V.},
address = {NLD},
volume = {88},
number = {C},
issn = {1364-8152},
url = {https://doi.org/10.1016/j.envsoft.2016.11.012},
doi = {10.1016/j.envsoft.2016.11.012},
abstract = {A GPU-parallel numerical model for the solution of the 2D Shallow Water Equations, based on a novel type of grid called Block-Uniform Quadtree (BUQ), is presented. BUQ grids are based on a data structure which allows to exploit the computational capability of GPUs with minimum overheads, while discretizing the domain with non-uniform resolution. Different cases have been simulated in order to assess the efficiency of the BUQ grids. Theoretical and laboratory tests demonstrate that speed-ups of up to one order of magnitude can be achieved in comparison with uniform Cartesian grids. In the simulation of a hypothetical flood event induced by a levee breach in a real 83\'{z}km long river reach, with maximum resolution of 5\'{z}m, a ratio of physical to computational time of about 12 was obtained, opening scenarios of quasi real-time 2D simulations in large domains, still retaining a high resolution where necessary. Shallow Water Equations parallel numerical scheme suitable for GPU.Novel Block-Uniform Quadtree (BUQ) grid-type, exploiting the computational capability of GPUs with non-uniform resolution.Very large domain can be simulated (38\'{z}km river reach) with high resolution (2\'{z}m).Speed-up of one order of magnitude is achieved, in comparison with Uniform resolution Cartesian Grids.High ratio between physical and computational time which enables real-time simulations.},
journal = {Environ. Model. Softw.},
month = {feb},
pages = {119–137},
numpages = {19}
}
5 changes: 5 additions & 0 deletions doc/mainpage.md
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Expand Up @@ -9,3 +9,8 @@ Test picture:
![ILCL-table](ILCL-values.png)


Test biblio:
paper from Vacondo: \cite{Vacondio2017}
Biblography:
\bibliographystyle{unsrt}
\bibliography{reference}

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