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make the default layout imprint_function_row
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RealET committed Apr 15, 2024
1 parent 8a38615 commit 6a3b37b
Showing 1 changed file with 24 additions and 31 deletions.
55 changes: 24 additions & 31 deletions boards/shields/cyboard/cyboard.keymap
Original file line number Diff line number Diff line change
@@ -1,7 +1,5 @@
#include <behaviors.dtsi>
#include <dt-bindings/zmk/bt.h>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/outputs.h>
#include <dt-bindings/zmk/rgb.h>
#include <dt-bindings/zmk/ext_power.h>

Expand All @@ -11,45 +9,40 @@

default_layer {
bindings = <
&kp EQL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS
&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp LCTRL &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp RSHFT
&kp UP &kp DOWN &kp LGUI &kp LALT &kp LBKT &kp RBKT &kp LEFT &kp RIGHT
&mo 2 &kp ENTER &mo 3 &kp BACKSPACE &kp SPACE &mo 1
&kp ESC &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11
&kp EQL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS
&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp LCTRL &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp RSHFT
&kp LGUI &kp LALT &kp LBKT &kp RBKT
&kp RET &kp DEL &kp ESC &kp GRAVE &kp BSPC &kp SPACE
&mo 1 &kp HOME &kp END &kp CAPS &kp K_APP &mo 2
>;
};

Layer__1 {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &kp HOME &kp UP &kp END &trans &trans
&trans &trans &trans &trans &trans &trans &trans &kp LEFT &kp DOWN &kp RIGHT &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &kp HOME &kp UP &kp END &trans &trans
&trans &trans &trans &trans &trans &trans &trans &kp LEFT &kp DOWN &kp RIGHT &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans
&trans &trans &trans &kp C_VOL_DN &kp C_VOL_UP &kp C_PP
&trans &trans &trans &kp C_PREV &kp C_NEXT &trans
>;
};

Layer__2 {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12
&trans &rgb_ug RGB_SPI &rgb_ug RGB_SAI &rgb_ug RGB_HUI &rgb_ug RGB_BRI &rgb_ug RGB_TOG &trans &trans &trans &trans &trans &trans
&trans &rgb_ug RGB_SPD &rgb_ug RGB_SAD &rgb_ug RGB_HUD &rgb_ug RGB_BRD &rgb_ug RGB_EFF &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &ext_power EP_ON &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans
>;
};

layer_3 {
bindings = <
&bt BT_CLR &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &out OUT_BLE &out OUT_USB &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &rgb_ug RGB_TOG &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &rgb_ug RGB_HUI &rgb_ug RGB_SAI &rgb_ug RGB_BRI &trans &trans
&trans &trans &trans &trans &trans &trans &trans &rgb_ug RGB_HUD &rgb_ug RGB_SAD &rgb_ug RGB_BRD &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans
>;
};
};
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