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This repository has been archived by the owner on Dec 31, 2023. It is now read-only.

Releases: Cubix-Dev/SNext

v.0.1.1

28 Mar 22:10
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Version 0.1.1

Finally no more installing the console. Simply open up your respectable release and follow the instructions in games.md (In the games folder) to install your games.

Full Changelog: v0.1.0-public...v0.1.1-public

MacOS Users still need to build or use wine.

Note

Do not remove the executable file from its root folder. This will cause a ton of errors beyond our ability to fix.

Build Instructions

Make sure you have npm on your system! Its needed for the installer to work.

  1. Get your games from the eShop (Not yet intergrated into the main ui fully)
  2. Add it to the games folder in src
  3. in the index.html find the games div tag and this html code
<div id="game" style="width: 150px; height: 175px; display: inline-block; margin-left: 20px;" data-number="1">
            <img src="Image Link" style="width: 150px; height: 150px;" id="ID">
            
            <p id="gameName" style="font-family: 'Segoe UI Bold'; font-size: 15px; text-align: center; margin-top: -3px">Game Name</p>
        </div>

Image Link: Link of the Image
ID: gameIcon and a number. (THIS IS VERY IMPORTANT!) ex. gameIcon1
Game Name: The Name of the game
4. in renderer.js add this js code to the handleGameLoading function (its the last one)

document.getElementById('ID').addEventListener("click", event => {
        // temp 
        win.loadFile("games/myGame.html")
  })

ID: The id you made earlier
myGame: the name of the game
5. run the installer script (install.bat on windows and install.sh on linux or macOS)

Credits

Ship - Organiser, Project Manager, Front-End Scripter
TeleKiwi - Backend Scripter, Front-End Scripter, Concepts, Game Design, Module Creation
blue - Backend Scripter, API Creation
Yes - Website Creation, Front-End Scripter
Kaylerr - Developer Extensions, Back-End scripter, pretty much a little bit of everything
Electro - Backend Scripter
RelicStar, Romadillo, darismmj - Music, Front End Scripting

Issues?

Create a new Issue here

v.0.1.0

27 Mar 00:26
20627e1
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First build of SNext. Very early and rough around the edges but we plan to fix that as we continue.

Build Instructions

Make sure you have npm on your system! Its needed for the installer to work.

  1. Get your games from the eShop (Not yet intergrated into the main ui fully)
  2. Add it to the games folder in src
  3. in the index.html find the games div tag and this html code
<div id="game" style="width: 150px; height: 175px; display: inline-block; margin-left: 20px;" data-number="1">
            <img src="Image Link" style="width: 150px; height: 150px;" id="ID">
            
            <p id="gameName" style="font-family: 'Segoe UI Bold'; font-size: 15px; text-align: center; margin-top: -3px">Game Name</p>
        </div>

Image Link: Link of the Image
ID: gameIcon and a number. (THIS IS VERY IMPORTANT!) ex. gameIcon1
Game Name: The Name of the game
4. in renderer.js add this js code to the handleGameLoading function (its the last one)

document.getElementById('ID').addEventListener("click", event => {
        // temp 
        win.loadFile("games/myGame.html")
  })

ID: The id you made earlier
myGame: the name of the game
5. run the installer script (install.bat on windows and install.sh on linux or macOS)

Credits

Ship - Organiser, Project Manager, Front-End Scripter
TeleKiwi - Backend Scripter, Front-End Scripter, Concepts, Game Design, Module Creation
blue - Backend Scripter, API Creation
Yes - Website Creation, Front-End Scripter
Kaylerr - Developer Extensions, Back-End scripter, pretty much a little bit of everything
Electro - Backend Scripter
RelicStar, Romadillo, darismmj - Music, Front End Scripting

Issues?

Create a new Issue here

Developer Beta 0.0.1 - First release!!

17 Jan 21:09
ec9522a
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Pre-release

First SNext Dev Build

Known issues:

  • The windows buttons do not work. To close SNext, use Task Manager.
  • You cannot isolate snext.exe from the folder it is in. The folder snext.exe is in should include a folder called resources.
  • Nothing has been implemented yet

This build is pretty much a test of building, and nothing works :shipit: