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Mechanical Belt
Stress requirement: 1 SU per RPM
A Mechanical Belt is a mechanical component added by Create that functions as a tool for conveying rotation and for moving items and entities, as well as for constructing Encased Belts. A Mechanical Belt can be placed over any number of Shafts arranged horizontally, vertically, or diagonally in a single line, provided that no obstructions are present. A Brass Casing can be placed over any segment of a belt, allowing several additional blocks to be connected, including Conveyor Tunnels.
When rotational force is connected to any shaft of a belt, the belt conveys identical force to every shaft it is connected to. As such, if two shafts are connected to external sources of rotational force, a belt cannot be placed connecting them unless the force is in the same direction and at the same speed.
Currently, the surface of a belt must be horizontal, and as such a belt cannot be placed over shafts placed vertically; for this case Encased Belts are typically a better option.
An item in the world above a moving belt will be attached to its surface, carried to the end, and deposited back into the world. While on the belt, items will not be moved by Encased Fans or passively added to a player's inventory. However, items on a belt can still have bulk washing, smelting, and smoking recipes applied to them, and Funnels placed over a belt can collect items. Items in a belt's inventory can also be detected or ejected by a Belt Observer. In addition, if a belt is reinforced with a brass casing, items can be added to its inventory by Funnels or removed by Extractors or Transposers.
A player or mob that walks onto a belt will be carried by it. A player can leave a belt by holding the sneak key and jumping.