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[build] apply max stack size to player inventory when doing addItem
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,2 +1,3 @@ | ||
### Changes: | ||
- Simplified parsing messages internally with placeholders | ||
### Fixed: | ||
- Apply `MaxStackSize` to the player's inventory when using Player#addItem, so now instead of 99 items popping up in the inventory if giving 99 keys or any items, it'll split 64/35 | ||
- Spigot for some odd reason made Player#addItem use the max stack size for the inventories. #hardforkwhen |
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