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Up16112024 #121
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Up16112024 #121
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…g textures, adding some outer clothing options (Vault-Overseers#668)
* initial push * rolling back file * fix for radios * Update radio.yml * removing * removing more radio to commit on another branch * Update RadioSpeakerComponent.cs * more adjustments * Update radio.yml * Update radio.yml * Update radio.yml
* First Commit * Fix Playtime Tracker, adjust armor stats again
* added some magazine related items and a nuke silo * added Magazine to the tags yml * added magazines
* Recipes, cutlets, and reagents updated * WEIRD bugs coming up now. * Feature complete, creating PR for easier review/testing * Kebabs removed * McRib fix. I wish YAML showed multiple errors but that's life * Did you know we just didn't have our own popcorn entity? My bad. * Bun fixed * Human burger out * Weedbutter fix * Missing entity fixed * Now we're making real headway. * Bacon tweak * Pizza problem * Ready to roll - pizza problem deferred * Finished & Migration check is good! * Minor nutrient tweak for fun * Some tweaks have been made * If this doesn't work someone else has to help me fix it. Deal? Deal
* making WBoS numbers in line with MBoS * Revert "making WBoS numbers in line with MBoS" This reverts commit 86924de. * WBoS role-slot fix * commander 20 hours --------- Co-authored-by: the-adom <[email protected]>
* Add files via upload * radio station edits and additions * removed unnecessary code block was an artifact of previous coding trial * Update RadioSpeakerComponent.cs * Update RadioDeviceSystem.cs removed unneeded code block as requested by notafet * Update Content.Server/Radio/Components/RadioSpeakerComponent.cs Co-authored-by: Partmedia <[email protected]> * Update Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/radio.yml Co-authored-by: Partmedia <[email protected]> * removed nuclear 14 comments * Mic adjustments and FTL string for PBS channel * changed sprite names to reflect states better, attempt at power lights, not working --------- Co-authored-by: Partmedia <[email protected]>
Vault-Overseers#678) * moved draw depth of new sprites to overmob, bumped offset for mic and onair sign * Update beds.yml
* Add files via upload * Add files via upload
* Update overseer.yml * Update vaultdoctor.yml * Update vaultdweller.yml * Update vaultengineer.yml * Update vaultsecurity.yml * Update overseer.yml * Update vaultdoctor.yml * Update vaultdweller.yml * Update vaultsecurity.yml * Update vaultengineer.yml * Update overseer.yml drastic measures. Directly under requirements. * Update vaultdoctor.yml * Update vaultdweller.yml * Update vaultengineer.yml * Update vaultsecurity.yml * Update vaultsecurity.yml * Update vaultdoctor.yml * Update vaultsecurity.yml * Update vaultengineer.yml * Update overseer.yml * Update vaultdweller.yml * Update vaultsecurity.yml * Update overseer.yml * Update vaultengineer.yml
* fix master * update patrons * remove door migrations
* Recipes, cutlets, and reagents updated * WEIRD bugs coming up now. * Feature complete, creating PR for easier review/testing * Kebabs removed * McRib fix. I wish YAML showed multiple errors but that's life * Did you know we just didn't have our own popcorn entity? My bad. * Bun fixed * Human burger out * Weedbutter fix * Missing entity fixed * Now we're making real headway. * Bacon tweak * Pizza problem * Ready to roll - pizza problem deferred * Finished & Migration check is good! * Minor nutrient tweak for fun * Some tweaks have been made * If this doesn't work someone else has to help me fix it. Deal? Deal * Fixed bun error, burgers work again --------- Co-authored-by: Peptide90 <[email protected]>
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