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Dsahelpfix #120

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Nov 13, 2024
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65 changes: 59 additions & 6 deletions Content.Server/Administration/Systems/BwoinkSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@
using System.Threading.Tasks;
using Content.Server.Administration.Managers;
using Content.Server.Afk;
using Content.Server.Database;
using Content.Server.Discord;
using Content.Server.GameTicking;
using Content.Shared.Administration;
Expand Down Expand Up @@ -35,6 +36,8 @@ public sealed class BwoinkSystem : SharedBwoinkSystem
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly SharedMindSystem _minds = default!;
[Dependency] private readonly IAfkManager _afkManager = default!;
[Dependency] private readonly IPlayerLocator _locator = default!;
[Dependency] private readonly IServerDbManager _db = default!;

private ISawmill _sawmill = default!;
private readonly HttpClient _httpClient = new();
Expand Down Expand Up @@ -517,11 +520,16 @@ private static string GenerateAHelpMessage(string username, string message, bool
stringbuilder.Append(message);
return stringbuilder.ToString();
}
public void DiscordAhelpSendMessage(BwoinkTextMessage message, EntitySessionEventArgs eventArgs)
public async void DiscordAhelpSendMessage(BwoinkTextMessage message, EntitySessionEventArgs eventArgs)
{
var senderSession = eventArgs.SenderSession;
// Confirm that this person is actually allowed to send a message here.
var adminNickname = _playerManager.GetSessionById(message.TrueSender).Name;
var data = await _locator.LookupIdByNameOrIdAsync($"{message.TrueSender}");
if (data != null)
{
var adminNickname = data.Username;

//var adminNickname = _playerManager.GetSessionById(message.TrueSender).Name;
var personalChannel = senderSession.UserId == message.UserId;
var senderAdmin = _adminManager.GetAdminData(senderSession);
var senderAHelpAdmin = senderAdmin?.HasFlag(AdminFlags.Adminhelp) ?? false;
Expand All @@ -531,8 +539,11 @@ public void DiscordAhelpSendMessage(BwoinkTextMessage message, EntitySessionEven
// Unauthorized bwoink (log?)
return;
}

var escapedText = FormattedMessage.EscapeText(message.Text);

string bwoinkText;

if (senderAdmin is not null && senderAdmin.Flags == AdminFlags.Adminhelp) // Mentor. Not full admin. That's why it's colored differently.
{
bwoinkText = $"[color=purple]{adminNickname}[/color]";
Expand All @@ -543,39 +554,81 @@ public void DiscordAhelpSendMessage(BwoinkTextMessage message, EntitySessionEven
}
else
{
bwoinkText = $"{adminNickname}";
bwoinkText = $"[color=blue]{adminNickname}[/color]";
}
bwoinkText = $"{"(Discord) "}{bwoinkText}: {escapedText}";

bwoinkText = $"{(message.PlaySound ? "" : "(S) ")}(Discord) {bwoinkText}: {escapedText}";

// If it's not an admin / admin chooses to keep the sound then play it.
var playSound = !senderAHelpAdmin || message.PlaySound;
var msg = new BwoinkTextMessage(message.UserId, message.TrueSender, bwoinkText, playSound: playSound);
var msg = new BwoinkTextMessage(message.UserId, senderSession.UserId, bwoinkText, playSound: playSound);

LogBwoink(msg);

var admins = GetTargetAdmins();

// Notify all admins
foreach (var channel in admins)
{
RaiseNetworkEvent(msg, channel);
}

// Notify player
if (_playerManager.TryGetSessionById(message.UserId, out var session))
{
if (!admins.Contains(session.Channel))
{
// If _overrideClientName is set, we generate a new message with the override name. The admins name will still be the original name for the webhooks.
if (adminNickname != string.Empty)
{
string overrideMsgText;
// Doing the same thing as above, but with the override name. Theres probably a better way to do this.
if (senderAdmin is not null && senderAdmin.Flags == AdminFlags.Adminhelp) // Mentor. Not full admin. That's why it's colored differently.
{
overrideMsgText = $"[color=purple]{adminNickname}[/color]";
}
else if (senderAdmin is not null && senderAdmin.HasFlag(AdminFlags.Adminhelp))
{
overrideMsgText = $"[color=red]{adminNickname}[/color]";
}
else
{
overrideMsgText = $"[color=blue]{adminNickname}[/color]"; // Not an admin, name is not overridden.
}

overrideMsgText = $"{(message.PlaySound ? "" : "(S) ")}(Discord){overrideMsgText}: {escapedText}";

RaiseNetworkEvent(new BwoinkTextMessage(message.UserId, senderSession.UserId, overrideMsgText, playSound: playSound), session.Channel);
}
else
RaiseNetworkEvent(msg, session.Channel);
}
}
var sendsWebhook = _webhookUrl != string.Empty;
if (sendsWebhook)
{
if (!_messageQueues.ContainsKey(msg.UserId))
_messageQueues[msg.UserId] = new Queue<string>();

var str = message.Text;
var unameLength = senderSession.Name.Length;

if (unameLength + str.Length + _maxAdditionalChars > DescriptionMax)
{
str = str[..(DescriptionMax - _maxAdditionalChars - unameLength)];
}
var nonAfkAdmins = GetNonAfkAdmins();
_messageQueues[msg.UserId].Enqueue(GenerateAHelpMessage(senderSession.Name, str, !personalChannel, _gameTicker.RoundDuration().ToString("hh\\:mm\\:ss"), _gameTicker.RunLevel, playedSound: playSound, noReceivers: nonAfkAdmins.Count == 0));
_messageQueues[msg.UserId].Enqueue(GenerateAHelpMessage(adminNickname, str, !personalChannel, _gameTicker.RoundDuration().ToString("hh\\:mm\\:ss"), _gameTicker.RunLevel, playedSound: false, noReceivers: nonAfkAdmins.Count == 0));
}

if (admins.Count != 0 || sendsWebhook)
return;

// No admin online, let the player know
var systemText = Loc.GetString("bwoink-system-starmute-message-no-other-users");
var starMuteMsg = new BwoinkTextMessage(message.UserId, SystemUserId, systemText);
RaiseNetworkEvent(starMuteMsg, senderSession.Channel);
}
}
}
}
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