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Fix Nav Smash For Boss Enemies (Vault-Overseers#235)
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VMSolidus authored Jun 29, 2024
1 parent 5c74a87 commit 939190e
Showing 1 changed file with 14 additions and 5 deletions.
19 changes: 14 additions & 5 deletions Resources/Prototypes/Nuclear14/Entities/Mobs/NPCs/animals.yml
Original file line number Diff line number Diff line change
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damage:
groups:
Brute: 5

- type: entity
name: gecko
id: N14MobGecko
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spawned:
- id: N14FoodMeatGecko
amount: 3

- type: entity
name: nightstalker cub
id: N14MobNightstalkerCub
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reagents:
- ReagentId: Toxin
Quantity: 2.5

- type: entity
name: nightstalker
id: N14MobNightstalker
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fix1:
shape:
!type:PhysShapeCircle
radius: 0.5
radius: 0.49
density: 100
mask:
- MobMask
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damage:
types:
Slash: 15
Structural: 5
range: 1.25
- type: MovementSpeedModifier
baseWalkSpeed : 3
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damage:
types:
Slash: 15
Structural: 5
range: 1.5
- type: MovementSpeedModifier
baseWalkSpeed : 3
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speed: 1.5
qualities:
- Prying
- type: Prying
pryPowered: !type:Bool
true
force: !type:Bool
true
useSound:
path: /Audio/Items/crowbar.ogg
- type: Insulated
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damage:
types:
Slash: 22
Structural: 10
- type: MobThresholds
thresholds:
0: Alive
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Base: deathclaw # TODO: Crit sprite
Dead:
Base: dead

- type: entity
name: metal deathclaw
id: N14MobDeathclawMetal
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damage:
types:
Slash: 20
Structural: 10
- type: MobThresholds
thresholds:
0: Alive
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