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@Vonsant Vonsant commented Jul 17, 2024

About the PR

Why / Balance

How to test

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whatston3 and others added 30 commits December 17, 2024 14:51
* Adds Charon shuttle guidebook map.

* split copyright onto multiple lines, charon attr

---------

Co-authored-by: Whatstone <[email protected]>
* Add eggnog

* Less off-white eggnog (eugh), glass reflections

* you dropped this, king
* VGroid bosses

* lowered numbers

---------

Co-authored-by: Dvir <[email protected]>
* Functional faction tracking

* Remove unused NpcFactionMember field

* Update Content.Shared/Clothing/EntitySystems/FactionClothingSystem.cs

* what dementia?

---------

Co-authored-by: Dvir <[email protected]>
* Blood Cult Cat

* abilities

* dev_map and bloodmoon

* cat stuff

* vgroid spawn chance

* 5 min

* Update chromite_vgroid.yml

* Update Resources/Prototypes/_NF/Entities/Mobs/NPCs/pets.yml

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Prototypes/_NF/Entities/Mobs/NPCs/pets.yml

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Prototypes/_NF/Entities/Mobs/NPCs/pets.yml

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Prototypes/_NF/Entities/Mobs/NPCs/pets.yml

Co-authored-by: Whatstone <[email protected]>

* more names

* more names

* Minor grammar, cat crit/dead sprites

* Fix

* Mob changes

* pun pun pet, chromite spawn, no breathe

* remove pet from pun pun (not needed)

* remove pet from Yip Yip, tag parity w/ pun pun

* Fix chromite vgroid indentation

* Restore mistake's sprite

* Remove cult cat from chromite roid due to baro dmg

---------

Co-authored-by: Dvir <[email protected]>
Co-authored-by: Whatstone <[email protected]>
Co-authored-by: Whatstone <[email protected]>
Co-authored-by: Dvir <[email protected]>
#2580)

* Port gavel, block, trial timer, add pwig & robe

* Courthouse rework

* trialtimer whitespace

* destroy tabs

* single gavel bonk

* Floors for doors

* no invalid transform parent

* trial timer: white-ish text, consistent w/ others

* gavel4.ogg attribution

---------

Co-authored-by: Dvir <[email protected]>
…s. (#2577)

* DeadDropSystem: fix alternative check, no dupes

* DeadDropSystem: less jank(?)

* Remove unnecessary comment

* unused variable, okay there bud

* Remove actual unused variable

---------

Co-authored-by: Dvir <[email protected]>
* Add "in-only" flag to refillable solution

* Selective solution transfer for RefillableSolution

* SyndicateSponge, abomination cube fix

* Did the funny by fixing the chems

* Update rehydrateable.yml

---------

Co-authored-by: Dvir <[email protected]>
Co-authored-by: Dvir <[email protected]>
* a fistful of plushies

* Update toys.yml

* Make the mail ones rare

* Update lathe.yml

* Update cuddlycritter.yml

---------

Co-authored-by: Dvir <[email protected]>
* Sector-wide alerts, Frontier-specific alert text

* Fix alert level localization string names

* Fix refs@"station alert", fix tests, setalertlevel

---------

Co-authored-by: Dvir <[email protected]>
* Emergency lights: MapInit func, SetLevel checks

* fix color on mapinit func
* Reduces chem stock availability to elements that cannot be otherwise sourced.

Removes chem crate restocks from the trade station as per directive from people who hide in the shadows.

Maintains a restock crate of chemicals that either lack a proper source or can only be sourced in trace amounts by current methods. Re-examine when those sources are more commonly available.

* abstract reasoning

* I Zinc I messed up.

* Price change and description butchering.

* Adds nitrogen. Seems reasonable given the lack of condensers. Might need to be examined later.

* Update cargo_medical.yml

* Update chemistry.yml

* Update cargo_medical.yml

---------

Co-authored-by: Dvir <[email protected]>
* initial commit

* fix congraph

* one pixel annoying me

* new keg

* further refinement of sprites

* fix perspective

* fix yml a bit

* basic sprites, un-mussied

* explodey time

* Update barrel.yml

* im stupiod

* Update barrel.yml

* Update barrel.yml

* chemicals

* better sprites

* no suffixes

* no suffixes

* Update salvage.yml

* Update barrel.yml

* Update barrel.yml

* Update barrel.yml

* Kegs

* Cleanup

* Update cargo_medical.yml

* Update barrel.yml

* Update cargo_food.yml

* Cleanup

* Cleanup

* Update barrel.yml

* Price

* Update barrel.yml

* Update cargo_medical.yml

* No used for refill, ever

* sprite

* Update barrel.yml

* Cleanup

* Yep

* Sprites, white, black barrels, cargo entries

* it's called o2 because there's two of them

* Barrel spawner, service-ish barrels

* white/black sprite touchups, paper labels & fixes

* Booze barrels, barrel spawners

* Oliveoil, not OliveOil

* Open option

* Up all the prices

nothing final but should be good for first merge

* ChefVend: reduce oil jug count, 1 of each

* mayo is a condiment, not an oil

* realphabetize reagent labels

* reorder empty barrel

* Removed chemicals from cargo

* SpaceCleaner

* Update dungeon_items_kitchen.yml

* Update migration.yml

---------

Co-authored-by: rosieposie <[email protected]>
Co-authored-by: ErhardSteinhauer <[email protected]>
Co-authored-by: Whatstone <[email protected]>
Co-authored-by: Whatstone <[email protected]>
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