Skip to content
This repository has been archived by the owner on Nov 1, 2024. It is now read-only.

Рыжий ап #294

Closed
wants to merge 16 commits into from
Closed

Conversation

Vonsant
Copy link
Collaborator

@Vonsant Vonsant commented Jun 14, 2024

About the PR

Why / Balance

How to test

Media

  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

Changelog

Leander-0 and others added 16 commits June 13, 2024 18:56
* RevolverAmmoProvider transfer, add TakeAmmo intent

* SimulateInsertAmmo conditions, revolver cleanup

* Speedloader fix

* speedloader condition: add frontier comment

* Remove unneeded changes, comment scope, container

* Revolver fillDelay to 0.7s, use target delay

---------

Co-authored-by: Dvir <[email protected]>
* Gun

* More items to spawners

* weapon case icon fix, diluted filled containers with empty

* small fix

* weapon spawners rework

* weapon spawners

* dungeon updates

* salvage outpost theme

* some tweaks

* missing tag

* fix

* Update Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_general.yml

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml

Co-authored-by: Whatstone <[email protected]>

* weapon cases touch up

* Fixup

* Update WeaponCaseInsertable.cs

* A bit less syndicate stuff, but still keep some

* ftl cleanp

* sprite

* Update contrabandappraisal.yml

* Add to vending

* Update bountyvend.yml

* Update Resources/Locale/en-US/_NF/cargo/price-gun-component.ftl

Co-authored-by: Whatstone <[email protected]>

* Update Content.Server/_NF/Security/ContrabandGunSystem.cs

Co-authored-by: Whatstone <[email protected]>

* Update Content.Server/_NF/Security/ContrabandGunSystem.cs

Co-authored-by: Whatstone <[email protected]>

* Update Content.Server/_NF/Security/ContrabandGunSystem.cs

Co-authored-by: Whatstone <[email protected]>

* Whatstone's suggested changes

---------

Co-authored-by: steinhauer.erhard <[email protected]>
Co-authored-by: ErhardSteinhauer <[email protected]>
Co-authored-by: Whatstone <[email protected]>
Co-authored-by: Whatstone <[email protected]>
* Add support for multiple grid paths in BluespaceErrorRule

* Meh, it was needed for testing

* fix

* fix 2
…guns. (#1498)

* OniSystem: compensate for wield bonus

* OniSystem: inaccuracy to a const, 10% buff

* OniSystem: call RefreshModifiers (net consistency)

* OniSystem: remove TODOs
* faith injector, holywater reaction needs BibleUser

* Curly brace on newline, not same line

* Remove suffix from faith implanter

* BibleUserImplantComponent: newline at EOF, comment

* Add Pious trait, remove vendor/loadout faith impl.

* Cleanup, remove PacifiedUser variable

* Add bible to Contractor tools

* tools.yml: fix faith implanter location

* Bible: T2 contractor gear

* tools.yml: add name, description, bible preview

* Bible: name, description, preview, 5k spesos
* new dragon egg

* dragon omelette

* new sprites

* mind transfer and animations

* port dragon's breath from wizden

* dragon egg update

* baby dragon update

* fix JSONs

* fix baby dragon YML

* no clue how this broke

* Update dragon.yml

* fix issues

* dragon update last fixes

* dragon update last fixes v2

* dungeon dragon egg

---------

Co-authored-by: deltanedas <[email protected]>
Co-authored-by: Dvir <[email protected]>
Co-authored-by: Dvir <[email protected]>
* Pirate Uplink and New Drip.

Adds in a fully operational pirate coconut uplink, as well as new drippy drip.

Listed as draft as awaiting updated icon sprites.

* Added fixed textures.

Drip is good, uplink is FUBAR.

* Fix?

Added tags and currency yml? FIX

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Uplink is working now.

* aaaaaaaaaaaaaaaaaa

* Test

Test

* test

test

* Fix?

Fix?

* AAAAAA

AAAAAA fixed

* Update Resources/Locale/en-US/_NF/store/uplink-catalog.ftl

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Locale/en-US/_NF/store/uplink-catalog.ftl

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Prototypes/Catalog/Fills/Crates/antag.yml

Co-authored-by: Whatstone <[email protected]>

* Update meta.json

* Update meta.json

* Update meta.json

* Update pirate_uplink_catalog.yml

* Update Resources/Prototypes/_NF/Entities/Clothing/Uniforms/jumpsuits.yml

Co-authored-by: Whatstone <[email protected]>

* Update Resources/Prototypes/_NF/Entities/Clothing/Neck/cloaks.yml

Co-authored-by: Whatstone <[email protected]>

* Update meta.json

* Update meta.json

* Update meta.json

* Update meta.json

* Blinky pirate uplink

* Pirate HardSuit->Pirate Hardsuit

* Mofuckin Yeet

This ish is done. GG no RE

* pirate cleanup (spelling, slugs, and s-grammar)

* Pirate uplink: rework text, use lethal shells

* Fix lethal shotgun entity ID

---------

Co-authored-by: Whatstone <[email protected]>
Co-authored-by: Whatstone <[email protected]>
Co-authored-by: Whatstone <[email protected]>
* Ammo icons, first pass

* Ammo icons, continued

* Fix copyright in ammo/box RSI metadata; humility

* Fix anti-materiel metadata

* Add icons for speedloaders and rubber ammo
Updated the hardsuit to have just a bit better armor value. More in line with NFSD suits.
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

6 participants