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Небольшая оптимизация
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Вода исчезает тоже
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Vonsant authored May 3, 2024
1 parent 4b31452 commit f169298
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2 changes: 2 additions & 0 deletions Resources/Prototypes/Entities/Effects/puddle.yml
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state: splat0
drawdepth: FloorObjects
color: "#FFFFFF80"
- type: TimedDespawn # Оптимизация
lifetime: 400
- type: Physics
bodyType: Static
- type: Fixtures
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