Skip to content
This repository has been archived by the owner on Nov 1, 2024. It is now read-only.

Commit

Permalink
AI Tweaks (new-frontiers-14#1505)
Browse files Browse the repository at this point in the history
* AI Fixup

* Mask

* Update NPCSteeringSystem.Obstacles.cs

* Update NPCSteeringSystem.Obstacles.cs

* Remove code cuz debug killing it
  • Loading branch information
dvir001 authored Jun 12, 2024
1 parent 1751670 commit b9438a9
Show file tree
Hide file tree
Showing 2 changed files with 9 additions and 8 deletions.
12 changes: 6 additions & 6 deletions Resources/Prototypes/Entities/Structures/Decoration/banners.yml
Original file line number Diff line number Diff line change
Expand Up @@ -19,12 +19,12 @@
radius: 0.2
density: 190
mask:
- MachineMask
layer:
- Opaque
- MidImpassable
- HighImpassable
- BulletImpassable
- TableMask # Frontier - MachineMask<TableMask
# layer:
# - Opaque
# - MidImpassable
# - HighImpassable
# - BulletImpassable
- type: InteractionOutline
# Frontier
- type: Destructible
Expand Down
5 changes: 3 additions & 2 deletions Resources/Prototypes/Entities/Structures/Walls/girders.yml
Original file line number Diff line number Diff line change
Expand Up @@ -17,9 +17,9 @@
bounds: "-0.45,-0.45,0.45,0.45"
density: 60
mask:
- MachineMask
- TableMask # Frontier - Stop AI Abuse - MachineMask<TableMask
layer:
- GlassAirlockLayer
- TableLayer # Frontier - Stop AI Abuse - GlassAirlockLayer<TableLayer
- type: InteractionOutline
- type: Construction
graph: Girder
Expand Down Expand Up @@ -54,6 +54,7 @@
collection: MetalBreak
- type: StaticPrice
price: 10
- type: Climbable # Frontier - Stop AI Abuse

- type: entity
id: ReinforcedGirder
Expand Down

0 comments on commit b9438a9

Please sign in to comment.