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- type: gameMap | ||
id: MeteorArena | ||
mapName: Meteor Arena | ||
mapPath: /Maps/Nonstations/meteor-arena.yml | ||
minPlayers: 0 | ||
stations: | ||
Arena: | ||
stationProto: StandardStationArena | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: "Meteor Arena" | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
Passenger: [ -1, -1 ] |
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- type: gameMap | ||
id: Atlas | ||
mapName: Atlas | ||
mapPath: /Maps/atlas.yml | ||
minPlayers: 5 | ||
maxPlayers: 20 | ||
stations: | ||
Atlas: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Atlas {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: 'R4' # R4407/Goon. GS isn't as cool sounding. | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
#service | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
Bartender: [ 1, 1 ] | ||
Botanist: [ 2, 2 ] | ||
Chef: [ 1, 1 ] | ||
Janitor: [ 1, 1 ] | ||
Chaplain: [ 1, 1 ] | ||
Librarian: [ 1, 1 ] | ||
ServiceWorker: [ 1, 1 ] | ||
#engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
AtmosphericTechnician: [ 2, 2 ] | ||
StationEngineer: [ 2, 2 ] | ||
TechnicalAssistant: [ 1, 3 ] | ||
#medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
Chemist: [ 1, 1 ] | ||
MedicalDoctor: [ 2, 2 ] | ||
MedicalIntern: [ 1, 3 ] | ||
#science | ||
ResearchDirector: [ 1, 1 ] | ||
Scientist: [ 2, 2 ] | ||
ResearchAssistant: [ 1, 3 ] | ||
Borg: [ 2, 2 ] | ||
#security | ||
HeadOfSecurity: [ 1, 1 ] | ||
Warden: [ 1, 1 ] | ||
SecurityOfficer: [ 3, 3 ] | ||
SecurityCadet: [ 1, 3 ] | ||
Detective: [ 1, 1 ] | ||
#supply | ||
Quartermaster: [ 1, 1 ] | ||
SalvageSpecialist: [ 2, 2 ] | ||
CargoTechnician: [ 2, 2 ] | ||
#civillian | ||
Passenger: [ -1, -1 ] | ||
Clown: [ 1, 1 ] | ||
Mime: [ 1, 1 ] | ||
Musician: [ 1, 1 ] |
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- type: gameMap | ||
id: Bagel | ||
mapName: 'Bagel Station' | ||
mapPath: /Maps/bagel.yml | ||
minPlayers: 40 | ||
maxPlayers: 76 | ||
stations: | ||
Bagel: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Bagel Station {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: '14' | ||
- type: StationEmergencyShuttle | ||
emergencyShuttlePath: /Maps/Shuttles/emergency_lox.yml | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
#service | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
Bartender: [ 2, 2 ] | ||
Botanist: [ 3, 3 ] | ||
Chef: [ 2, 2 ] | ||
Janitor: [ 3, 3 ] | ||
Chaplain: [ 1, 1 ] | ||
Librarian: [ 1, 1 ] | ||
ServiceWorker: [ 2, 2 ] | ||
#engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
AtmosphericTechnician: [ 3, 3 ] | ||
StationEngineer: [ 4, 4 ] | ||
TechnicalAssistant: [ 4, 4 ] | ||
#medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
Chemist: [ 2, 2 ] | ||
MedicalDoctor: [ 3, 3 ] | ||
Paramedic: [ 1, 1 ] | ||
MedicalIntern: [ 4, 4 ] | ||
#science | ||
ResearchDirector: [ 1, 1 ] | ||
Scientist: [ 5, 5 ] | ||
ResearchAssistant: [ 4, 4 ] | ||
Borg: [ 2, 2 ] | ||
#security | ||
HeadOfSecurity: [ 1, 1 ] | ||
Warden: [ 1, 1 ] | ||
SecurityOfficer: [ 4, 4 ] | ||
Detective: [ 1, 1 ] | ||
SecurityCadet: [ 4, 4 ] | ||
Lawyer: [ 2, 2 ] | ||
#supply | ||
Quartermaster: [ 1, 1 ] | ||
SalvageSpecialist: [ 3, 3 ] | ||
CargoTechnician: [ 3, 3 ] | ||
#civilian | ||
Passenger: [ -1, -1 ] | ||
Clown: [ 1, 1 ] | ||
Mime: [ 1, 1 ] | ||
Musician: [ 1, 1 ] | ||
Reporter: [ 2, 2 ] |
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- type: gameMap | ||
id: Box | ||
mapName: 'Box Station' | ||
mapPath: /Maps/box.yml | ||
minPlayers: 50 | ||
stations: | ||
Boxstation: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Box Station {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: 'TG' | ||
- type: StationEmergencyShuttle | ||
emergencyShuttlePath: /Maps/Shuttles/emergency_box.yml | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
#service | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
Bartender: [ 2, 2 ] | ||
Botanist: [ 3, 3 ] | ||
Chef: [ 2, 2 ] | ||
Janitor: [ 2, 2 ] | ||
Chaplain: [ 1, 1 ] | ||
Librarian: [ 1, 1 ] | ||
ServiceWorker: [ 2, 2 ] | ||
#engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
AtmosphericTechnician: [ 3, 3 ] | ||
StationEngineer: [ 5, 5 ] | ||
TechnicalAssistant: [ 4, 4 ] | ||
#medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
Chemist: [ 2, 3 ] | ||
MedicalDoctor: [ 4, 4 ] | ||
Paramedic: [ 1, 1 ] | ||
MedicalIntern: [ 4, 4 ] | ||
Psychologist: [ 1, 1 ] | ||
#science | ||
ResearchDirector: [ 1, 1 ] | ||
Scientist: [ 5, 5 ] | ||
ResearchAssistant: [ 4, 4 ] | ||
Borg: [ 2, 2 ] | ||
#security | ||
HeadOfSecurity: [ 1, 1 ] | ||
Warden: [ 1, 1 ] | ||
SecurityOfficer: [ 5, 5 ] | ||
Detective: [ 1, 1 ] | ||
SecurityCadet: [ 4, 4 ] | ||
Lawyer: [ 2, 2 ] | ||
#supply | ||
Quartermaster: [ 1, 1 ] | ||
SalvageSpecialist: [ 3, 3 ] | ||
CargoTechnician: [ 3, 3 ] | ||
#civilian | ||
Passenger: [ -1, -1 ] | ||
Clown: [ 1, 1 ] | ||
Mime: [ 1, 1 ] | ||
Musician: [ 1, 1 ] | ||
|
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- type: gameMap | ||
id: CentComm | ||
mapName: 'Central Command' | ||
mapPath: /Maps/centcomm.yml | ||
minPlayers: 10 | ||
stations: | ||
centcomm: | ||
stationProto: NanotrasenCentralCommand | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Central Command {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: 'TG' |
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- type: gameMap | ||
id: Cluster | ||
mapName: 'Cluster' | ||
mapPath: /Maps/cluster.yml | ||
minPlayers: 10 | ||
maxPlayers: 35 | ||
stations: | ||
Cluster: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationEmergencyShuttle | ||
emergencyShuttlePath: /Maps/Shuttles/emergency_transit.yml | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Cluster Station {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: '14' | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
#service | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
Bartender: [ 1, 1 ] | ||
Botanist: [ 2, 2 ] | ||
Chef: [ 1, 1 ] | ||
Janitor: [ 1, 1 ] | ||
Chaplain: [ 1, 1 ] | ||
Librarian: [ 1, 1 ] | ||
Lawyer: [ 1, 1 ] | ||
ServiceWorker: [ 1, 1 ] | ||
#engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
AtmosphericTechnician: [ 2, 2 ] | ||
StationEngineer: [ 3, 3 ] | ||
TechnicalAssistant: [ 2, 2 ] | ||
#medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
Chemist: [ 1, 1 ] | ||
MedicalDoctor: [ 2, 2 ] | ||
MedicalIntern: [ 2, 2 ] | ||
#science | ||
ResearchDirector: [ 1, 1 ] | ||
Scientist: [ 3, 3 ] | ||
ResearchAssistant: [ 2, 2 ] | ||
Borg: [ 1, 1 ] | ||
#security | ||
HeadOfSecurity: [ 1, 1 ] | ||
Warden: [ 1, 1 ] | ||
Detective: [ 1, 1 ] | ||
SecurityOfficer: [ 3, 3 ] | ||
SecurityCadet: [ 2, 2 ] | ||
#supply | ||
Quartermaster: [ 1, 1 ] | ||
SalvageSpecialist: [ 2, 2 ] | ||
CargoTechnician: [ 1, 1 ] | ||
#civillian | ||
Passenger: [ -1, -1 ] | ||
Clown: [ 1, 1 ] | ||
Mime: [ 1, 1 ] | ||
Musician: [ 1, 1 ] | ||
|
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- type: gameMap | ||
id: Core | ||
mapName: 'Core' | ||
mapPath: /Maps/core.yml | ||
minPlayers: 30 | ||
maxPlayers: 60 | ||
stations: | ||
Core: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Core {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: '14' | ||
- type: StationEmergencyShuttle | ||
emergencyShuttlePath: /Maps/Shuttles/emergency_rod.yml | ||
- type: StationCargoShuttle | ||
path: /Maps/Shuttles/cargo_core.yml | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
#service | ||
Bartender: [ 2, 2 ] | ||
Botanist: [ 2, 2] | ||
Chef: [ 1, 1 ] | ||
Janitor: [ 2, 2 ] | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
Chaplain: [ 1, 1 ] | ||
Librarian: [ 1, 1 ] | ||
ServiceWorker: [ 3, 3 ] | ||
#engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
StationEngineer: [ 4, 4 ] | ||
AtmosphericTechnician: [ 2, 2 ] | ||
TechnicalAssistant: [ 2, 2 ] | ||
#medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
MedicalDoctor: [ 3, 4 ] | ||
Chemist: [ 1, 2 ] | ||
MedicalIntern: [ 2, 2 ] | ||
Paramedic: [ 1, 2 ] | ||
#science | ||
ResearchDirector: [ 1, 1 ] | ||
Scientist: [ 3, 3 ] | ||
ResearchAssistant: [ 1, 1 ] | ||
Borg: [ 1, 2 ] | ||
#security | ||
HeadOfSecurity: [ 1, 1 ] | ||
SecurityOfficer: [ 4, 4 ] | ||
Warden: [ 1, 1 ] | ||
Lawyer: [ 1, 1 ] | ||
SecurityCadet: [ 1, 1 ] | ||
Detective: [ 1, 1 ] | ||
#supply | ||
CargoTechnician: [ 3, 3 ] | ||
Quartermaster: [ 1, 1 ] | ||
SalvageSpecialist: [ 2, 2 ] | ||
#civilian | ||
Passenger: [ -1, -1 ] | ||
Clown: [ 1, 1 ] | ||
Mime: [ 1, 1 ] | ||
Musician: [ 1, 1 ] | ||
Boxer: [ 2, 2 ] | ||
Reporter: [ 2, 2 ] |
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