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Resolved merge conflicts and updated from upstream
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Vonsant committed Apr 22, 2024
2 parents b2e4f0a + 720a91f commit 1f74fc8
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Showing 296 changed files with 9,498 additions and 2,593 deletions.
32 changes: 16 additions & 16 deletions Content.Shared/Access/Components/IdCardConsoleComponent.cs
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Expand Up @@ -28,39 +28,39 @@ public sealed partial class IdCardConsoleComponent : Component
public List<ProtoId<AccessLevelPrototype>> AccessLevels = new()
{
"Armory",
"Atmospherics",
"Bar",
//"Atmospherics",
//"Bar",
"Brig",
"Detective",
"Captain",
"Cargo",
"Chapel",
"Chemistry",
"ChiefEngineer",
"ChiefMedicalOfficer",
//"Cargo",
//"Chapel",
//"Chemistry",
//"ChiefEngineer",
//"ChiefMedicalOfficer",
"Command",
"Cryogenics",
"Engineering",
//"Cryogenics",
//"Engineering",
"External",
"Frontier", // Frontier
"HeadOfPersonnel",
"HeadOfSecurity",
"Hydroponics",
//"Hydroponics",
"Janitor",
"Kitchen",
//"Kitchen",
"Lawyer",
"Mail", // Frontier
"Maintenance",
"Medical",
"Mercenary", // Frontier
"Pilot", // Frontier
"Quartermaster",
"Research",
"ResearchDirector",
"Salvage",
//"Quartermaster",
//"Research",
//"ResearchDirector",
//"Salvage",
"Security",
"Service",
"Theatre",
//"Theatre",
};

[Serializable, NetSerializable]
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Expand Up @@ -35,7 +35,7 @@ public sealed partial class CriminalRecordsConsoleComponent : Component
/// Channel to send messages to when someone's status gets changed.
/// </summary>
[DataField]
public ProtoId<RadioChannelPrototype> SecurityChannel = "Security";
public ProtoId<RadioChannelPrototype> SecurityChannel = "Nfsd";

/// <summary>
/// Max length of arrest and crime history strings.
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Expand Up @@ -25,7 +25,7 @@ public sealed partial class ShipyardConsoleComponent : Component
public string ShipyardChannel = "Traffic";

[DataField("securityShipyardChannel")]
public string SecurityShipyardChannel = "NFSD";
public string SecurityShipyardChannel = "Nfsd";

[DataField("blackMarketShipyardChannel")]
public string BlackMarketShipyardChannel = "Syndicate";
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50 changes: 50 additions & 0 deletions Resources/Changelog/Changelog.yml
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Expand Up @@ -4079,3 +4079,53 @@ Entries:
message: NFSD now has access to breaching charges.
id: 4918
time: '2024-04-18T21:59:45.0000000+00:00'
- author: Kesiath
changes:
- type: Add
message: Added NFSD combat and command hardsuits.
id: 4919
time: '2024-04-19T17:57:57.0000000+00:00'
- author: Salvantrix
changes:
- type: Remove
message: Removed NFSD ships awaiting rework. (Interceptor and Whiskey.)
id: 4920
time: '2024-04-19T22:32:58.0000000+00:00'
- author: Kesiath
changes:
- type: Tweak
message: Changed the Hospitaller and Templar to include NFSD changes.
id: 4921
time: '2024-04-20T01:22:08.0000000+00:00'
- author: erhardsteinhauer
changes:
- type: Tweak
message: '"Night Of The Post Goblin" (painting) has come.'
id: 4922
time: '2024-04-21T13:59:35.0000000+00:00'
- author: MoistBiscuits
changes:
- type: Add
message: Added Vagabond medium freighter
id: 4923
time: '2024-04-21T22:14:31.0000000+00:00'
- author: Kesiath
changes:
- type: Tweak
message: Changed descriptions of guns to be clearly contraband or not.
id: 4924
time: '2024-04-22T00:06:47.0000000+00:00'
- author: Kesiath
changes:
- type: Add
message: >-
Added the N2524 Pattern Repeater, a lever action rifle, to the
liberation station.
id: 4925
time: '2024-04-22T00:16:43.0000000+00:00'
- author: Tych0theSynth
changes:
- type: Fix
message: Blood cultists no longer use numerals instead of punctuation
id: 4926
time: '2024-04-22T10:12:32.0000000+00:00'
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Expand Up @@ -15,6 +15,6 @@ advertisement-bloodcultisthumanoid-14 = There will be no mercy, unbeliever.
advertisement-bloodcultisthumanoid-15 = Hey, nice jacket!
advertisement-bloodcultisthumanoid-16 = Death to the followers of False Gods!
advertisement-bloodcultisthumanoid-17 = Yes-yes, blood. Need more blood. More, yes.
advertisement-bloodcultisthumanoid-18 = Void take you1
advertisement-bloodcultisthumanoid-18 = Void take you!
advertisement-bloodcultisthumanoid-19 = *hums*
advertisement-bloodcultisthumanoid-20 = I will make a flute out of your collarbone!
7 changes: 7 additions & 0 deletions Resources/Locale/en-US/_NF/job/job-supervisors.ftl
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@@ -0,0 +1,7 @@
job-supervisors-sr = the station representative
job-supervisors-sheriff = the sheriff
job-supervisors-bailiff = the bailiff
job-supervisors-sergeant = the sergeant
job-supervisors-cadet = all higher ranking nfsd personnel
job-supervisors-prisoner = all nfsd personnel
job-supervisors-nfsd = deputies, the bailiff, and the sheriff
14 changes: 7 additions & 7 deletions Resources/Locale/en-US/job/job-supervisors.ftl
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@@ -1,15 +1,15 @@
job-supervisors-centcom = CentCom official
job-supervisors-captain = the captain
job-supervisors-hop = the station representative
job-supervisors-hos = the sheriff
job-supervisors-hop = the head of personnel
job-supervisors-hos = the head of security
job-supervisors-ce = the chief engineer
job-supervisors-cmo = the chief medical officer
job-supervisors-rd = the research director
job-supervisors-qm = the quartermaster
job-supervisors-service = chefs, botanists, the bartender, and the head of personnel
job-supervisors-engineering = station engineers, atmospheric technicians, the senior engineer, and the chief engineer
job-supervisors-medicine = medical doctors, chemists, the senior physician, and the chief medical officer
job-supervisors-security = deputies, the bailiff, and the sheriff
job-supervisors-science = scientists, the senior researcher, and the research director
job-supervisors-engineering = station engineers, atmospheric technicians, and the chief engineer
job-supervisors-medicine = medical doctors, chemists, and the chief medical officer
job-supervisors-security = security officers, the warden, and the head of security
job-supervisors-science = scientists, and the research director
job-supervisors-hire = whoever hires you
job-supervisors-everyone = absolutely everyone
job-supervisors-everyone = absolutely everyone
2 changes: 1 addition & 1 deletion Resources/Maps/Shuttles/prowler.yml
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Expand Up @@ -1704,7 +1704,7 @@ entities:
pos: 1.5,7.5
parent: 1
type: Transform
- proto: ClothingOuterHardsuitSecuritypatrol
- proto: ClothingOuterHardsuitNfsdBronze
entities:
- uid: 242
components:
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2 changes: 1 addition & 1 deletion Resources/Maps/Shuttles/templar.yml
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Expand Up @@ -489,7 +489,7 @@ entities:
- canCollide: False
type: Physics
- type: InsideEntityStorage
- proto: ClothingOuterHardsuitSecuritypatrol
- proto: ClothingOuterHardsuitNfsdBronze
entities:
- uid: 51
components:
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2 changes: 1 addition & 1 deletion Resources/Maps/_NF/POI/nfsd.yml
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Expand Up @@ -16326,7 +16326,7 @@ entities:
- type: Transform
pos: -4.5,-3.5
parent: 1
- proto: VendingMachineCart
- proto: VendingMachineCartNfsd
entities:
- uid: 934
components:
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