Skip to content
This repository has been archived by the owner on Nov 1, 2024. It is now read-only.

Upstream030524

Upstream030524 #399

Triggered via pull request May 3, 2024 13:21
Status Success
Total duration 3m 55s
Artifacts

build-test-debug.yml

on: pull_request
Matrix: build
Build & Test Debug
0s
Build & Test Debug
Fit to window
Zoom out
Zoom in

Annotations

12 warnings
build (ubuntu-latest)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], space-wizards/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build (ubuntu-latest)
The following actions uses node12 which is deprecated and will be forced to run on node16: space-wizards/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (ubuntu-latest): RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build (ubuntu-latest): RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
build (ubuntu-latest): RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
build (ubuntu-latest): RobustToolbox/Robust.Shared/Player/Filter.cs#L48
'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Player/Filter.cs#L57
'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Components.cs#L56
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Player/Filter.cs#L176
'TransformComponent.WorldPosition' is obsolete: 'Use the system method instead'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Player/Filter.cs#L268
'TransformComponent.WorldPosition' is obsolete: 'Use the system method instead'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Player/Filter.cs#L284
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'