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Immortal mode + refactoring #539

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nima3333
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@nima3333 nima3333 commented Jun 9, 2022

Four changes:

  • immortal mode implemented by bypassing ed_fm_on_damage if activated
  • unlimited fuel name convention correction
  • refactoring of drop tank switch logic to be more clear, no behavior change, only explicitly setting the three variables inside the cases
  • put fracDM inside the if so it could avoid division by 0, as it is only used inside the if block.

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08jne01 commented Jul 27, 2022

I assume this has been tested and is okay?

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