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[MDB IGNORE] [IDB IGNORE] atom damage #14324

[MDB IGNORE] [IDB IGNORE] atom damage

[MDB IGNORE] [IDB IGNORE] atom damage #14324

Triggered via pull request October 17, 2023 04:10
Status Failure
Total duration 2m 49s
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ci_suite.yml

on: pull_request
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13 errors and 10 warnings
Compile Maps
Process completed with exit code 1.
Integration Tests
Process completed with exit code 1.
Run Linters
Process completed with exit code 1.
Run Linters: code/modules/species/station/xenomorph_hybrids/hybrid_resin.dm#L56
failed to resolve path /obj/effect/alien/hybrid_resin/membrane
Run Linters: code/modules/mob/living/carbon/human/human_defense.dm#L31
undefined proc: "clothing_impact" on /obj/item/clothing
Run Linters: code/modules/species/xenomorphs/alien_powers.dm#L169
undefined field: "material" on /turf/simulated/wall
Run Linters: code/modules/species/xenomorphs/alien_powers.dm#L169
undefined var: "MATERIAL_UNMELTABLE"
Run Linters: code/modules/projectiles/guns/projectile/rocket.dm#L179
undefined proc: "get_material_name" on /obj/item
Run Linters: code/game/objects/items/weapons/material/material.dm#L93
undefined proc: "shatter" on /obj/item/material
Run Linters: code/datums/unarmed_attack.dm#L38
#warn refactor variants maybe
Run Linters: code/game/atoms/defense.dm#L58
#warn impl on subtypes for melee/unarmed maybe?
Run Linters: code/game/atoms/defense.dm#L95
#warn parse all of below for hit_sound_brute and hit_sound_burn support
Run Linters: code/game/atoms/defense.dm#L96
#warn read sound_melee_brute/burn on material on obj level for primary material!
Run Linters: code/game/atoms/defense.dm#L129
#warn impl
Run Linters: code/game/click/mobs.dm#L46
#warn impl all
Run Linters: code/game/click/other_mobs.dm#L34
#warn melee
Run Linters: code/game/objects/defense.dm#L7
#warn impl