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Shark
Pinned Loading
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OpenGL common boilerplate
OpenGL common boilerplate 1// This class contain vertex data (format: Px, Py, Pz, Nx, Ny, Nz), and element data
2Torus torus(0.25, 0.8, 128, 256);
34GLuint vao;
5glCreateVertexArrays(1, &vao);
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