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Cesium for Unreal v2.10.0 for Unreal Engine 5.5 crashes with Hardware Ray Tracing
The text was updated successfully, but these errors were encountered:
Confirming that v2.10.0 for UE5.5 crashes consistently unless Hardware Ray Tracing is off.
Sorry, something went wrong.
Can you provide more details of the crash? If you have UE debug symbols installed, a full call stack would be very useful.
Solution:CesiumGltfComponent.cpp 2948 line
Thanks for the info! I fixed this in #1550. If you want to try it out, see here for instructions for how to download and install a build from a pull request: https://github.com/CesiumGS/cesium-unreal/blob/main/Documentation/using-prerelease-packages.md
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Cesium for Unreal v2.10.0 for Unreal Engine 5.5 crashes with Hardware Ray Tracing
The text was updated successfully, but these errors were encountered: