[MIRROR] adds telegraphing to brimdemon attacks #771
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Оригинальный PR: shiptest-ss13#3107
About The Pull Request
Brimdemon beams now fade in before activating
Reduces brimdemon base vision range from 9 to 6 so you won't piss them off before even being able to see them
telegraph_final.mp4
Why It's Good For The Game
Silence, tester. Offscreen brimdemon blast. -35.
Changelog
🆑SomeguyManperson
balance: brimdemon beams now have a fade-in effect before dealing damage, making it harder to get instantly chunked for a quarter of your health
balance: brimdemons can no longer aggro on you before you can see them
/:cl: