See the official website electrical-age.net and wiki.electrical-age.net.
Official Minecraft forum post (updated frequently).
ElectricalAge is Minecraft 1.7.10 compatible. Forge is needed.
- Download the last mod release (see available releases here). Copy the Jar file to the
.minecraft/mods/
directory. - Get started with the tutorial map or start playing on the offical demonstration map. Download maps here and copy it to the
.minecraft/saves/
directory. - Launch Minecraft using a
1.7.10-Forge
profile, select the tutorial map, enjoy!
Alternatively, you can compile and launch the current development version.
Download or clone the 1.7.10-MNA
branch. Then build and launch the tutorial map using Gradle:
$ git clone https://github.com/Dolu1990/ElectricalAge.git
$ cd ElectricalAge
$ gradle unzipTutoMap runClient
ELN is a Minecraft Mod offering the ability to perform large-scale, in-game electrical simulations. Here is some highlighted features:
A better simulation
Electrical simulation with resistive and capacitive effects. Behaviour similar to those of real life objects.
Multiple electrical machines and components
Furnaces, Solar panels, Wind turbines, Batteries, Capacitors, ...
Break the cube
Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube, which allows a significant reduction of the consumed space by electrical installations.
Night-lighting revisited
Lamps, switches, captors, ...
Small and big electrical consumers
From lamps and electrical furnaces to miners and transporters...
Incredible tools
XRay scanner, flashlight, portable mining drill...
Interoperability
Old redstone circuits can be exploited with electrical <-> redstone converters.
Game lifetime/complexity extended
A consequent list of new raw materials and items...
Electrical Age is still in Beta. Use at your own risk and do map backup frequently.
- Dolu1990 (Code guru, concepts, some 3D models)
- lambdaShade (3D models/texturing/graphics maestro, concepts, some sounds and lines of code)
- cm0x4D (Sound engineer, code and 3D models/texturing, concepts)
- metc (Website/Wiki webmaster)
Code/models :
- Svein Ove Aas (Thermistor, Powerpole, some tweaks)
- bloxgate (some tweaks)
- DrummerMC (bug fix)
- ltouroumov (bug fix)
- meelock (typo fix)
- Sukasa (code enhancement)
- DrummingFish (GUI text parsing, cleaning/refactoring, some tweaks)
Languages :
- bomdia (it_IT)
- Ahtsm (zh_CN)
- dcbrwn (ru_RU)
- XxCoolGamesxX (es_ES - deprecated)
Mod promotion :
- TheBroBeans (initial promotor)
- don_bruce/BenPlotz (forum expert, video tutorials)
- Baughn (forum expert)
- ...
If you contributed to this project in any way and don't are listed here : contact us immediately. (See full list here)
The source code of this mod is licensed under the LGPL V3.0 licence. See http://www.gnu.org/copyleft/lesser.html for more informations.
All graphics and 3D models are licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/.