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Do not handle player death in MixinPlayer. Temporary fix for #420 #423

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Original file line number Diff line number Diff line change
Expand Up @@ -246,6 +246,7 @@ public void openHandledScreen_c(NamedScreenHandlerFactory factory, CallbackInfoR
ci.cancel();
}

/*
@Inject(at = @At("HEAD"), method = "onDeath", cancellable = true)
public void bukkitizeDeath(DamageSource damagesource, CallbackInfo ci) {
boolean flag = this.world.getGameRules().getBoolean(GameRules.SHOW_DEATH_MESSAGES);
Expand Down Expand Up @@ -331,6 +332,7 @@ public void bukkitizeDeath(DamageSource damagesource, CallbackInfo ci) {
ci.cancel();
return;
}
*/

@Shadow
public void forgiveMobAnger() {}
Expand Down Expand Up @@ -423,4 +425,4 @@ public void cardboard_doInventoryCloseEvent(CallbackInfo ci) {
handler.transferTo(((ServerPlayerEntity)(Object)this).playerScreenHandler, (CraftHumanEntity) getBukkitEntity());
}

}
}