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Simisays edited this page Aug 18, 2024 · 18 revisions

Story Dungeons

Currently, the story is very much a work in progress and will change a lot in the future. The end goal will consist of multiple "tiers" of more difficult dungeons, where you will be guided by quests. Currently, only some of the story dungeons are available, and there are no quests to guide you to them. You can enter these dungeons and fight the bosses.

Tier 1: Castles

The first tier of story bosses will consist of five dungeons, each found in the center of the five colored biomes. Each boss gives a plethora of loot (cards, life, shards, gold) and if you are able to defeat all five bosses, you can get a Mox card of your choice.

Overworld Icons

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Tier 2: Planeswalker Temples

Currently only the Temple of Chandra (red biome) and Temple of Liliana (black biome) are available. These tend to be harder than the castles mentioned above.

Overworld Icons

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Generic Dungeons

Aerie

Barbarian Camp

Comes in Goblin, Orc, Bandit and Kobold variaties

Cat Lair

Caves

Crypt

Djinn Palace

Evil Grove

Factory

Fort

Graveyard

Grove

Farm

Hostile Towns

Lavaforge

Magetower

Maze

Merfolk Pool

Monastery

Phyrexian Outposts

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Plains Castles

Skull Cave

Snow Abbey

Vampire Castle

Demon Tower

Sidequest Dungeons

The Skep

Location: Island Biome

Forest of Garruk

Location: Forest Biome

Hydra´s Lair

Location: Forest Biome

Outpost of Jace

Location: Island Biome

Unhallowed Abbey

Location: Plain Biome

Nahiri's Encampment

Location: Mountain Biome

Tibalt's Fortress

Location: Mointain Biome

City of Zedruu

Location: Mountain Biome

Old Sewers

Location: Waste Biome

Xira's Hive

Location: Waste Biome

Slobads Factory

Location: Waste Biome

Grolnoks Bog

Location: Swamp Biome

Slimefoot's Swamp

Location: Swamp Biome

Teferi's Hideout

Location: Island Biome

Kiora's Island

Location: Island Biome

Sorin's Dungeon

Location: Swamp Biome

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