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Future proofing mana base for 4 color generated decks #6730

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GroundThing
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When generating 4 color decks, the code did not generate any dual lands for the color combo of index 2 and 3 in the colors array. While there are currently no enemies that generate 4 color decks, this change would future proof such decks, in case any 4 color deck templates are added.

When generating 4 color decks, the code did not generate any dual lands for the color combo of index 2 and 3 in the colors array. While there are currently no enemies that generate 4 color decks, this change would future proof such decks, in case any 4 color deck templates are added.
@tehdiplomat
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Error: COMPILATION ERROR :
[INFO] -------------------------------------------------------------
Error: /home/runner/work/forge/forge/forge-gui-mobile/src/forge/adventure/util/CardUtil.java:[610,17] cannot find symbol


base.subTypes = new String[]{landName.get(0),landName.get(1)};
sub1.subTypes = new String[]{landName.get(0),landName.get(2)};
sub2.subTypes = new String[]{landName.get(0),landName.get(3)};
sub3.subTypes = new String[]{landName.get(1),landName.get(2)};
sub4.subTypes = new String[]{landName.get(1),landName.get(3)};
rewards.addAll(Arrays.asList(sub1,sub2,sub3,sub4));
sub5.subtypes = new String[]{landName.get(2),landName.get(3)};
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Did you test this? The tests fail, and there's a typo here (the t in subtypes isn't capitalized)

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